Ensure players are removed from pendingLogin

Looks like they would not have been removed if they disconnected
during the chunk load, preventing the world from being unloaded.
This commit is contained in:
Spottedleaf 2022-08-29 06:21:45 -07:00
parent aabf676721
commit eff22eb054
52 changed files with 202 additions and 208 deletions

View file

@ -57,10 +57,10 @@ index 9378e83a67a70dbb1fb4f05b33f1e553d008e62b..5a60f5dc202c44b06ca34e9a19d45cb7
}
}
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index ad6ae4a8c9e5af5f75d796add202bd8b2dec701a..d030574fbd282c018898b64b6ced9749f54cb813 100644
index 0e365529695321ab2b164c75d4c67bdd2f51492d..6296683d900fa30b784e4e345856bdc3b175fb5e 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1880,8 +1880,28 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
@@ -1874,8 +1874,28 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
return;
}
// Paper end - Don't allow digging in unloaded chunks