Fix Bed respawn deviating too far from vanilla (#3195)

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Omer Uddin 2020-04-20 23:14:28 -04:00 committed by GitHub
parent 68a7b9fec8
commit eeb2f67db6
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@ -1,4 +1,4 @@
From 06cdbf697ba30e29c676c9f6ee6e4a72b0114655 Mon Sep 17 00:00:00 2001
From 9acfa558bf7e3b4f3454663fbb3804ffa9d57007 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 4 Jul 2018 15:22:06 -0400
Subject: [PATCH] Configurable Bed Search Radius
@ -10,7 +10,7 @@ player at their bed should it of became obstructed.
Defaults to vanilla 1.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index cea15d50ed..387e0dcb9f 100644
index cea15d50e..387e0dcb9 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -377,4 +377,15 @@ public class PaperWorldConfig {
@ -30,21 +30,21 @@ index cea15d50ed..387e0dcb9f 100644
+ }
}
diff --git a/src/main/java/net/minecraft/server/BlockBed.java b/src/main/java/net/minecraft/server/BlockBed.java
index 7947563426..06a35629ab 100644
index 794756342..74e915c21 100644
--- a/src/main/java/net/minecraft/server/BlockBed.java
+++ b/src/main/java/net/minecraft/server/BlockBed.java
@@ -196,6 +196,10 @@ public class BlockBed extends BlockFacingHorizontal implements ITileEntity {
public static Optional<Vec3D> a(EntityTypes<?> entitytypes, IWorldReader iworldreader, BlockPosition blockposition, int i) {
EnumDirection enumdirection = (EnumDirection) iworldreader.getType(blockposition).get(BlockBed.FACING);
+ // Paper start - configurable bed search radius
+ // Paper start - configurable bed search radius
+ return findSafePosition(entitytypes, (World) iworldreader, enumdirection, blockposition);
+ }
+ /*
+/*
int j = blockposition.getX();
int k = blockposition.getY();
int l = blockposition.getZ();
@@ -224,7 +228,103 @@ public class BlockBed extends BlockFacingHorizontal implements ITileEntity {
@@ -224,8 +228,106 @@ public class BlockBed extends BlockFacingHorizontal implements ITileEntity {
return Optional.empty();
}
@ -97,7 +97,7 @@ index 7947563426..06a35629ab 100644
+ numIterated++;
+
+ pos = corePosition[index].add(0, h, 0);
+ vector = isSafeRespawn(entitytypes, world, pos);
+ vector = isSafeRespawn(entitytypes, world, pos, 0);
+ if (vector.isPresent()) {
+ return vector;
+ }
@ -117,20 +117,20 @@ index 7947563426..06a35629ab 100644
+ tmpPosition[index] = tmpPosition[index].add(tmpPositionDirection[index].getAdjacentX(), 0, tmpPositionDirection[index].getAdjacentZ());
+ pos = tmpPosition[index];
+
+ vector = isSafeRespawn(entitytypes, world, pos);
+ vector = isSafeRespawn(entitytypes, world, pos, 0);
+ if (vector.isPresent()) {
+ return vector;
+ }
+ }
+ }
+ switch (h) {
+ case -1:
+ h = 1;
+ break;
+ case 0:
+ h = -1;
+ break;
+ case 1:
+ case -1:
+ h = -2;
+ break;
+ case -2:
+ h = Integer.MAX_VALUE;
+ break;
+ }
@ -144,10 +144,23 @@ index 7947563426..06a35629ab 100644
+ }
+ // Paper end
+ protected static Optional<Vec3D> isSafeRespawn(EntityTypes<?> entityTypes, IWorldReader iworldreader, BlockPosition blockPosition) { return a(entityTypes, iworldreader, blockPosition); } // Paper -- obfhelper
protected static Optional<Vec3D> a(EntityTypes<?> entitytypes, IWorldReader iworldreader, BlockPosition blockposition) {
- protected static Optional<Vec3D> a(EntityTypes<?> entitytypes, IWorldReader iworldreader, BlockPosition blockposition) {
+ // Paper start -- add maxBelow param
+ protected static Optional<Vec3D> a(EntityTypes<?> entitytypes, IWorldReader iworldreader, BlockPosition blockposition) { return isSafeRespawn(entitytypes, iworldreader, blockposition, 2); }
+ protected static Optional<Vec3D> isSafeRespawn(EntityTypes<?> entitytypes, IWorldReader iworldreader, BlockPosition blockposition, int maxBelow) {
+ // Paper end
VoxelShape voxelshape = iworldreader.getType(blockposition).getCollisionShape(iworldreader, blockposition);
if (voxelshape.c(EnumDirection.EnumAxis.Y) > 0.4375D) {
@@ -233,7 +335,7 @@ public class BlockBed extends BlockFacingHorizontal implements ITileEntity {
} else {
BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition(blockposition);
- while (blockposition_mutableblockposition.getY() >= 0 && blockposition.getY() - blockposition_mutableblockposition.getY() <= 2 && iworldreader.getType(blockposition_mutableblockposition).getCollisionShape(iworldreader, blockposition_mutableblockposition).isEmpty()) {
+ while (blockposition_mutableblockposition.getY() >= 0 && blockposition.getY() - blockposition_mutableblockposition.getY() <= maxBelow && iworldreader.getType(blockposition_mutableblockposition).getCollisionShape(iworldreader, blockposition_mutableblockposition).isEmpty()) { // Paper -- configurable max distance to search below
blockposition_mutableblockposition.c(EnumDirection.DOWN);
}
--
2.25.1
2.22.0