Chunk system patch
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47
patches/server/0071-Add-World-Util-Methods.patch
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47
patches/server/0071-Add-World-Util-Methods.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Fri, 18 Mar 2016 20:16:03 -0400
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Subject: [PATCH] Add World Util Methods
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Methods that can be used for other patches to help improve logic.
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 35c401b41750748738c8f8aa2b8988377f4e679f..b9d93d802e981139b79ecba91968f56f842acc48 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -221,7 +221,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
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public final LevelStorageSource.LevelStorageAccess convertable;
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public final UUID uuid;
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- public LevelChunk getChunkIfLoaded(int x, int z) {
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+ @Override public LevelChunk getChunkIfLoaded(int x, int z) { // Paper - this was added in world too but keeping here for NMS ABI
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return this.chunkSource.getChunk(x, z, false);
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}
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index 8149286827d9b609be47a4ded0413ca11f7858de..809f7db469583ea90fbb165cf180dc87055c6105 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -342,6 +342,22 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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return chunk == null ? null : chunk.getFluidState(blockposition);
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}
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+ public final boolean isLoadedAndInBounds(BlockPos blockposition) { // Paper - final for inline
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+ return getWorldBorder().isWithinBounds(blockposition) && getChunkIfLoadedImmediately(blockposition.getX() >> 4, blockposition.getZ() >> 4) != null;
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+ }
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+
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+ public @Nullable LevelChunk getChunkIfLoaded(int x, int z) { // Overridden in WorldServer for ABI compat which has final
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+ return ((ServerLevel) this).getChunkSource().getChunkAtIfLoadedImmediately(x, z);
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+ }
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+ public final @Nullable LevelChunk getChunkIfLoaded(BlockPos blockposition) {
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+ return ((ServerLevel) this).getChunkSource().getChunkAtIfLoadedImmediately(blockposition.getX() >> 4, blockposition.getZ() >> 4);
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+ }
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+
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+ // reduces need to do isLoaded before getType
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+ public final @Nullable BlockState getBlockStateIfLoadedAndInBounds(BlockPos blockposition) {
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+ return getWorldBorder().isWithinBounds(blockposition) ? getBlockStateIfLoaded(blockposition) : null;
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+ }
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+
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@Override
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public final ChunkAccess getChunk(int chunkX, int chunkZ, ChunkStatus leastStatus, boolean create) { // Paper - final for inline
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// Paper end
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