Add Urgent API for Async Chunks API and use it for Async Teleport
This also cleans up the implementation of Async Chunks to get rid of most Consumer callbacks and instead return futures. This lets us propogate errors correctly up the future chain (barring one isn't lost even deeper in the chain...) So exceptions can now bubble to plugins using getChunkAtAsync
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20 changed files with 308 additions and 147 deletions
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@ -8,10 +8,10 @@ Adds API's to load or generate chunks asynchronously.
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Also adds utility methods to Entity to teleport asynchronously.
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diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
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index e5b76d59fdcc85344cf3932b38ab096155d2eec3..62aa9bd67cf652cc9fcd4ef2ced3bc48e120763d 100644
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index e5b76d59fdcc85344cf3932b38ab096155d2eec3..8fe496ad8f566183e2280582d00c3b7751f06d75 100644
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--- a/src/main/java/org/bukkit/World.java
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+++ b/src/main/java/org/bukkit/World.java
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@@ -221,6 +221,358 @@ public interface World extends PluginMessageRecipient, Metadatable {
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@@ -221,6 +221,467 @@ public interface World extends PluginMessageRecipient, Metadatable {
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public default Chunk getChunkAt(long chunkKey) {
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return getChunkAt((int) chunkKey, (int) (chunkKey >> 32));
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}
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@ -366,15 +366,124 @@ index e5b76d59fdcc85344cf3932b38ab096155d2eec3..62aa9bd67cf652cc9fcd4ef2ced3bc48
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+ * @return Future that will resolve when the chunk is loaded
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+ */
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+ @NotNull
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+ public java.util.concurrent.CompletableFuture<Chunk> getChunkAtAsync(int x, int z, boolean gen);
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+ public default java.util.concurrent.CompletableFuture<Chunk> getChunkAtAsync(int x, int z, boolean gen) {
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+ return getChunkAtAsync(x, z, gen, false);
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+ }
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+
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+ /**
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+ * Requests a {@link Chunk} to be loaded at the given coordinates
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+ *
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+ * This method makes no guarantee on how fast the chunk will load,
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+ * and will return the chunk to the callback at a later time.
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+ *
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+ * You should use this method if you need a chunk but do not need it
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+ * immediately, and you wish to let the server control the speed
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+ * of chunk loads, keeping performance in mind.
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+ *
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+ * The future will always be executed synchronously
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+ * on the main Server Thread.
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+ * @param loc Location to load the corresponding chunk from
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+ * @return Future that will resolve when the chunk is loaded
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+ */
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+ @NotNull
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+ public default java.util.concurrent.CompletableFuture<Chunk> getChunkAtAsyncUrgently(@NotNull Location loc) {
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+ return getChunkAtAsync((int)Math.floor(loc.getX()) >> 4, (int)Math.floor(loc.getZ()) >> 4, true, true);
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+ }
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+
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+ /**
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+ * Requests a {@link Chunk} to be loaded at the given coordinates
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+ *
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+ * This method makes no guarantee on how fast the chunk will load,
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+ * and will return the chunk to the callback at a later time.
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+ *
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+ * You should use this method if you need a chunk but do not need it
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+ * immediately, and you wish to let the server control the speed
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+ * of chunk loads, keeping performance in mind.
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+ *
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+ * The future will always be executed synchronously
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+ * on the main Server Thread.
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+ * @param loc Location to load the corresponding chunk from
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+ * @param gen Should the chunk generate
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+ * @return Future that will resolve when the chunk is loaded
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+ */
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+ @NotNull
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+ public default java.util.concurrent.CompletableFuture<Chunk> getChunkAtAsyncUrgently(@NotNull Location loc, boolean gen) {
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+ return getChunkAtAsync((int)Math.floor(loc.getX()) >> 4, (int)Math.floor(loc.getZ()) >> 4, gen, true);
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+ }
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+
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+ /**
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+ * Requests a {@link Chunk} to be loaded at the given coordinates
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+ *
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+ * This method makes no guarantee on how fast the chunk will load,
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+ * and will return the chunk to the callback at a later time.
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+ *
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+ * You should use this method if you need a chunk but do not need it
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+ * immediately, and you wish to let the server control the speed
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+ * of chunk loads, keeping performance in mind.
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+ *
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+ * The future will always be executed synchronously
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+ * on the main Server Thread.
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+ * @param block Block to load the corresponding chunk from
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+ * @return Future that will resolve when the chunk is loaded
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+ */
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+ @NotNull
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+ public default java.util.concurrent.CompletableFuture<Chunk> getChunkAtAsyncUrgently(@NotNull Block block) {
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+ return getChunkAtAsync(block.getX() >> 4, block.getZ() >> 4, true, true);
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+ }
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+
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+ /**
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+ * Requests a {@link Chunk} to be loaded at the given coordinates
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+ *
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+ * This method makes no guarantee on how fast the chunk will load,
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+ * and will return the chunk to the callback at a later time.
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+ *
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+ * You should use this method if you need a chunk but do not need it
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+ * immediately, and you wish to let the server control the speed
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+ * of chunk loads, keeping performance in mind.
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+ *
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+ * The future will always be executed synchronously
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+ * on the main Server Thread.
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+ * @param block Block to load the corresponding chunk from
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+ * @param gen Should the chunk generate
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+ * @return Future that will resolve when the chunk is loaded
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+ */
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+ @NotNull
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+ public default java.util.concurrent.CompletableFuture<Chunk> getChunkAtAsyncUrgently(@NotNull Block block, boolean gen) {
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+ return getChunkAtAsync(block.getX() >> 4, block.getZ() >> 4, gen, true);
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+ }
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+
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+ /**
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+ * Requests a {@link Chunk} to be loaded at the given coordinates
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+ *
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+ * This method makes no guarantee on how fast the chunk will load,
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+ * and will return the chunk to the callback at a later time.
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+ *
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+ * You should use this method if you need a chunk but do not need it
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+ * immediately, and you wish to let the server control the speed
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+ * of chunk loads, keeping performance in mind.
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+ *
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+ * The future will always be executed synchronously
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+ * on the main Server Thread.
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+ *
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+ * @param x X Coord
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+ * @param z Z Coord
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+ * @return Future that will resolve when the chunk is loaded
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+ */
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+ @NotNull
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+ public default java.util.concurrent.CompletableFuture<Chunk> getChunkAtAsyncUrgently(int x, int z) {
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+ return getChunkAtAsync(x, z, true, true);
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+ }
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+
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+ @NotNull
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+ java.util.concurrent.CompletableFuture<Chunk> getChunkAtAsync(int x, int z, boolean gen, boolean urgent);
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// Paper end
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/**
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diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java
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index b4069dbf31587786da39f5e387a71b7bc6a5d0ae..45e0dffe60ce1f4d54b481b6b2cbee511659a5cc 100644
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index b4069dbf31587786da39f5e387a71b7bc6a5d0ae..b8e8a425a84a562ccd8431d30e39145a662c4180 100644
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--- a/src/main/java/org/bukkit/entity/Entity.java
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+++ b/src/main/java/org/bukkit/entity/Entity.java
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@@ -155,6 +155,30 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
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@@ -155,6 +155,33 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
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*/
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public boolean teleport(@NotNull Entity destination, @NotNull TeleportCause cause);
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@ -397,7 +506,10 @@ index b4069dbf31587786da39f5e387a71b7bc6a5d0ae..45e0dffe60ce1f4d54b481b6b2cbee51
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+ @NotNull
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+ public default java.util.concurrent.CompletableFuture<Boolean> teleportAsync(@NotNull Location loc, @NotNull TeleportCause cause) {
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+ java.util.concurrent.CompletableFuture<Boolean> future = new java.util.concurrent.CompletableFuture<>();
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+ loc.getWorld().getChunkAtAsync(loc).thenAccept((chunk) -> future.complete(teleport(loc, cause)));
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+ loc.getWorld().getChunkAtAsyncUrgently(loc).thenAccept((chunk) -> future.complete(teleport(loc, cause))).exceptionally(ex -> {
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+ future.completeExceptionally(ex);
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+ return null;
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+ });
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+ return future;
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+ }
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+ // Paper end
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