Convert new health to a float during set

Convert the new health value to a float before doing any validation logic
This commit is contained in:
kashike 2016-09-01 09:54:06 +00:00
parent 8eb7f073d6
commit e44b71a6b4

View file

@ -0,0 +1,22 @@
From 04533a98c1be92ba73a9ce4cde2ee8759500cbde Mon Sep 17 00:00:00 2001
From: kashike <kashike@vq.lc>
Date: Thu, 1 Sep 2016 09:51:31 +0000
Subject: [PATCH] Convert new health to a float during set Convert the new
health value to a float before doing any validation logic
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
index b807a3f..9e19e7c 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
@@ -91,6 +91,7 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
}
public void setHealth(double health) {
+ health = (float) health; // Paper - convert health to a float during set to avoid the below error
if ((health < 0) || (health > getMaxHealth())) {
// Paper - Be more informative
throw new IllegalArgumentException("Health must be between 0 and " + getMaxHealth() + ", but was " + health
--
2.5.0