Start cleaning up plugin remapping patches

This commit is contained in:
Jason Penilla 2024-04-27 13:27:01 -07:00
parent 0b1b1fe067
commit e2552eea24
No known key found for this signature in database
GPG key ID: 0E75A301420E48F8
1033 changed files with 57 additions and 143 deletions

View file

@ -0,0 +1,53 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Cryptite <cryptite@gmail.com>
Date: Mon, 1 May 2023 16:22:43 -0500
Subject: [PATCH] Add PlayerShieldDisableEvent
Called whenever a players shield is disabled. This is mainly caused by
attacking players or monsters that carry axes.
The event, while similar to the PlayerItemCooldownEvent, offers other
behaviour and can hence not be implemented as a childtype of said event.
Specifically, cancelling the event prevents the game events from being
sent to the player.
Plugins listening to just the PlayerItemCooldownEvent may not want said
sideeffects, meaning the disable event cannot share a handlerlist with
the cooldown event
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index 446556028028b25c35dbf3d099bf14a59e32a266..70d225dbf5649e6a3fa658291de734f54a6f73dc 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -989,7 +989,7 @@ public abstract class Player extends LivingEntity {
protected void blockUsingShield(LivingEntity attacker) {
super.blockUsingShield(attacker);
if (attacker.canDisableShield()) {
- this.disableShield();
+ this.disableShield(attacker); // Paper - Add PlayerShieldDisableEvent
}
}
@@ -1473,8 +1473,21 @@ public abstract class Player extends LivingEntity {
this.attack(target);
}
+ @io.papermc.paper.annotation.DoNotUse @Deprecated // Paper - Add PlayerShieldDisableEvent
public void disableShield() {
- this.getCooldowns().addCooldown(Items.SHIELD, 100);
+ // Paper start - Add PlayerShieldDisableEvent
+ this.disableShield(null);
+ }
+ public void disableShield(@Nullable LivingEntity attacker) {
+ final org.bukkit.entity.Entity finalAttacker = attacker != null ? attacker.getBukkitEntity() : null;
+ if (finalAttacker != null) {
+ final io.papermc.paper.event.player.PlayerShieldDisableEvent shieldDisableEvent = new io.papermc.paper.event.player.PlayerShieldDisableEvent((org.bukkit.entity.Player) getBukkitEntity(), finalAttacker, 100);
+ if (!shieldDisableEvent.callEvent()) return;
+ this.getCooldowns().addCooldown(Items.SHIELD, shieldDisableEvent.getCooldown());
+ } else {
+ this.getCooldowns().addCooldown(Items.SHIELD, 100);
+ }
+ // Paper end - Add PlayerShieldDisableEvent
this.stopUsingItem();
this.level().broadcastEntityEvent(this, (byte) 30);
}