Updated Upstream (Bukkit/CraftBukkit)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
2b4b6d14 PR-1023: Convert InventoryView to interface

CraftBukkit Changes:
68603b1c1 Use expanded interaction ranges for traced interact events
eae9f760c PR-1414: Convert InventoryView to interface
ee9eafe67 Fix Implementation for DamageSource#isIndirect for internal custom causing entity
This commit is contained in:
Bjarne Koll 2024-06-16 17:21:14 +02:00
commit e1c0033552
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182 changed files with 144 additions and 144 deletions

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@ -0,0 +1,130 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Moulberry <james.jenour@protonmail.com>
Date: Wed, 26 Jul 2023 20:57:11 +0800
Subject: [PATCH] Add PlayerFailMoveEvent
diff --git a/src/main/java/io/papermc/paper/event/player/PlayerFailMoveEvent.java b/src/main/java/io/papermc/paper/event/player/PlayerFailMoveEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..c848fa029bac07f80eef870c98eebc2596b90aed
--- /dev/null
+++ b/src/main/java/io/papermc/paper/event/player/PlayerFailMoveEvent.java
@@ -0,0 +1,118 @@
+package io.papermc.paper.event.player;
+
+import org.bukkit.Location;
+import org.bukkit.entity.Player;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.player.PlayerEvent;
+import org.jetbrains.annotations.ApiStatus;
+import org.jetbrains.annotations.NotNull;
+
+/**
+ * Runs when a player attempts to move, but is prevented from doing so by the server
+ */
+public class PlayerFailMoveEvent extends PlayerEvent {
+
+ private static final HandlerList HANDLER_LIST = new HandlerList();
+
+ private final FailReason failReason;
+ private final Location from;
+ private final Location to;
+ private boolean allowed;
+ private boolean logWarning;
+
+ @ApiStatus.Internal
+ public PlayerFailMoveEvent(@NotNull Player player, @NotNull FailReason failReason, boolean allowed,
+ boolean logWarning, @NotNull Location from, @NotNull Location to) {
+ super(player);
+ this.failReason = failReason;
+ this.allowed = allowed;
+ this.logWarning = logWarning;
+ this.from = from;
+ this.to = to;
+ }
+
+ /**
+ * Gets the reason this movement was prevented by the server
+ *
+ * @return The reason the movement was prevented
+ */
+ @NotNull
+ public FailReason getFailReason() {
+ return this.failReason;
+ }
+
+ /**
+ * Gets the location this player moved from
+ *
+ * @return Location the player moved from
+ */
+ @NotNull
+ public Location getFrom() {
+ return this.from.clone();
+ }
+
+ /**
+ * Gets the location this player tried to move to
+ *
+ * @return Location the player tried to move to
+ */
+ @NotNull
+ public Location getTo() {
+ return this.to.clone();
+ }
+
+ /**
+ * Gets if the check should be bypassed, allowing the movement
+ *
+ * @return whether to bypass the check
+ */
+ public boolean isAllowed() {
+ return this.allowed;
+ }
+
+ /**
+ * Set if the check should be bypassed and the movement should be allowed
+ *
+ * @param allowed whether to bypass the check
+ */
+ public void setAllowed(boolean allowed) {
+ this.allowed = allowed;
+ }
+
+ /**
+ * Gets if warnings will be printed to console. e.g. "Player123 moved too quickly!"
+ *
+ * @return whether to log warnings
+ */
+ public boolean getLogWarning() {
+ return this.logWarning;
+ }
+
+ /**
+ * Set if a warning is printed to console. e.g. "Player123 moved too quickly!"
+ *
+ * @param logWarning whether to log warnings
+ */
+ public void setLogWarning(boolean logWarning) {
+ this.logWarning = logWarning;
+ }
+
+ @NotNull
+ @Override
+ public HandlerList getHandlers() {
+ return HANDLER_LIST;
+ }
+
+ @NotNull
+ public static HandlerList getHandlerList() {
+ return HANDLER_LIST;
+ }
+
+ public enum FailReason {
+ MOVED_INTO_UNLOADED_CHUNK, // Only fired if the world setting prevent-moving-into-unloaded-chunks is true
+ MOVED_TOO_QUICKLY,
+ MOVED_WRONGLY,
+ CLIPPED_INTO_BLOCK
+ }
+
+}