Fix incorrect new blockdata in EntityChangeBlockEvent (#9445)
Also fixes EntityBreakDoorEvent not having the correct 'to' block data Also standardizes how to handle EntityChangeBlockEvent before a removeBlock or destroyBlock call. Always use 'state.getFluidState().createLegacyBlock()' to get the new state instead of just using the 'air' state.
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62 changed files with 182 additions and 21 deletions
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patches/api/0386-Add-entity-knockback-API.patch
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patches/api/0386-Add-entity-knockback-API.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MelnCat <melncatuwu@gmail.com>
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Date: Sun, 16 Oct 2022 12:10:00 -0700
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Subject: [PATCH] Add entity knockback API
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diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
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index 930c328880708cea182ccb031d31305e7d1c529b..14854e1325d61d0112cc928c8a5a92a8a45249d3 100644
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--- a/src/main/java/org/bukkit/entity/LivingEntity.java
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+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
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@@ -1107,5 +1107,17 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
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this.swingOffHand();
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}
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}
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+
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+ /**
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+ * Knocks back this entity from a specific direction with a specified strength. Mechanics such
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+ * as knockback resistance will be factored in.
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+ *
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+ * The direction specified in this method will be the direction of the source of the knockback,
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+ * so the entity will be pushed in the opposite direction.
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+ * @param strength The strength of the knockback. Must be greater than 0.
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+ * @param directionX The relative x position of the knockback source direction
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+ * @param directionZ The relative z position of the knockback source direction
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+ */
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+ void knockback(double strength, double directionX, double directionZ);
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// Paper end
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}
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