Moar, fix API

This commit is contained in:
Nassim Jahnke 2022-12-07 19:52:24 +01:00
parent 0edb5458e5
commit dfab659e53
No known key found for this signature in database
GPG key ID: 6BE3B555EBC5982B
165 changed files with 559 additions and 576 deletions

View file

@ -0,0 +1,24 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Sat, 14 Apr 2018 20:20:46 +0200
Subject: [PATCH] Configurable sprint interruption on attack
If the sprint interruption is disabled players continue sprinting when they attack entities.
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index 2e547db9c4c06a22406495fda83def1c275c0944..e088e5174a4666130cd1f66c751e7ab83d9f7a65 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -1284,7 +1284,11 @@ public abstract class Player extends LivingEntity {
}
this.setDeltaMovement(this.getDeltaMovement().multiply(0.6D, 1.0D, 0.6D));
- this.setSprinting(false);
+ // Paper start - Configuration option to disable automatic sprint interruption
+ if (!level.paperConfig().misc.disableSprintInterruptionOnAttack) {
+ this.setSprinting(false);
+ }
+ // Paper end
}
if (flag3) {