Fix server deadlock when loading some chunks (#2647)

Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
7554e08e Add UUID support to CraftProfileBanList
3fe37460 SPIGOT-5378: Fix TileEntity fixer deadlock
12386dd4 SPIGOT-5375: Add spaces to coordinates from tile fixer
606c19e2 SPIGOT-5373: Simultaneous left+right click in creative mode does not work
13caf848 SPIGOT-5370: Fix Block#rayTrace considering other blocks.
This commit is contained in:
Spottedleaf 2019-10-20 02:03:39 -07:00 committed by Shane Freeder
commit df984898ac
33 changed files with 239 additions and 252 deletions

View file

@ -1,4 +1,4 @@
From b049e61067c54dcf37d13269adc3c886c08ed1b7 Mon Sep 17 00:00:00 2001
From 85561da6e86d037f623b9cf78ca338fe3ba56913 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 18 Mar 2016 20:16:03 -0400
Subject: [PATCH] Add World Util Methods
@ -18,13 +18,13 @@ index 6c13ae3bae..77d6d5e6eb 100644
return this.a(blockposition, i, this.world.getWorldProvider().g());
}
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 6e7f72a1a4..b1a3717d30 100644
index ce723c62e1..ea5905817a 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -46,7 +46,7 @@ public abstract class World implements IIBlockAccess, GeneratorAccess, AutoClose
protected final java.util.Set<TileEntity> tileEntityListUnload = com.google.common.collect.Sets.newHashSet(); // Paper
private final long b = 16777215L;
private final Thread serverThread;
final Thread serverThread; // CraftBukkit - package private
- private int u;
+ private int u; public int getSkylightSubtracted() { return this.u; } public void setSkylightSubtracted(int value) { this.u = value;} // Paper - OBFHELPER
protected int i = (new Random()).nextInt();
@ -98,5 +98,5 @@ index 4cf31207e0..1388610a7b 100644
return (double) (blockposition.getX() + 1) > this.c() && (double) blockposition.getX() < this.e() && (double) (blockposition.getZ() + 1) > this.d() && (double) blockposition.getZ() < this.f();
}
--
2.22.0
2.22.1