Replace MessageList with list, see if we can catch issues.
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parent
a59da621da
commit
df2ee3e398
1 changed files with 12 additions and 20 deletions
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@ -1,4 +1,4 @@
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From ebb81f5f718e2f23a77bae13b3cae39330f65e22 Mon Sep 17 00:00:00 2001
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From 4debe5689ac410f15a6f4757a3a32854a86c9732 Mon Sep 17 00:00:00 2001
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From: md_5 <md_5@live.com.au>
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Date: Tue, 2 Jul 2013 09:06:29 +1000
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Subject: [PATCH] Netty
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@ -375,10 +375,10 @@ index 0000000..2eb1dcb
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+}
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diff --git a/src/main/java/org/spigotmc/netty/NettyNetworkManager.java b/src/main/java/org/spigotmc/netty/NettyNetworkManager.java
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new file mode 100644
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index 0000000..c73d70c
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index 0000000..d501d8c
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--- /dev/null
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+++ b/src/main/java/org/spigotmc/netty/NettyNetworkManager.java
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@@ -0,0 +1,313 @@
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@@ -0,0 +1,312 @@
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+package org.spigotmc.netty;
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+
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+import com.google.common.util.concurrent.ThreadFactoryBuilder;
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@ -471,7 +471,6 @@ index 0000000..c73d70c
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+ @Override
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+ public void channelInactive(ChannelHandlerContext ctx) throws Exception
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+ {
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+ writer.release();
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+ a( "disconnect.endOfStream", new Object[ 0 ] );
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+ }
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+
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@ -1374,20 +1373,20 @@ index 0000000..965ba12
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+}
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diff --git a/src/main/java/org/spigotmc/netty/PacketWriter.java b/src/main/java/org/spigotmc/netty/PacketWriter.java
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new file mode 100644
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index 0000000..21bb85e
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index 0000000..52c7d7b
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--- /dev/null
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+++ b/src/main/java/org/spigotmc/netty/PacketWriter.java
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@@ -0,0 +1,92 @@
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@@ -0,0 +1,85 @@
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+package org.spigotmc.netty;
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+
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+import com.google.common.base.Preconditions;
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+import io.netty.buffer.ByteBuf;
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+import io.netty.buffer.ByteBufOutputStream;
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+import io.netty.channel.Channel;
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+import io.netty.channel.MessageList;
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+import io.netty.handler.codec.EncoderException;
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+import java.io.DataOutput;
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+import java.io.IOException;
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+import java.util.ArrayList;
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+import java.util.List;
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+import net.minecraft.server.Packet;
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+import net.minecraft.server.PendingConnection;
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+
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@ -1401,19 +1400,12 @@ index 0000000..21bb85e
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+ private static final int FLUSH_TIME = 1;
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+ /*========================================================================*/
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+ long lastFlush;
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+ private final MessageList<Packet> pending = MessageList.newInstance();
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+
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+ void release()
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+ {
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+ pending.recycle();
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+ }
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+ private final List<Packet> queue = new ArrayList<Packet>();
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+
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+ void write(Channel channel, NettyNetworkManager networkManager, Packet msg)
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+ {
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+ // Append messages to queue
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+ Preconditions.checkArgument( msg instanceof Packet, "Expected net.minecraft.server.Packet, not %s", msg.getClass() );
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+ pending.add( msg );
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+ Preconditions.checkState( pending.containsOnly( Packet.class ), "Can only have pending packets" );
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+ queue.add( msg );
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+
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+ // If we are not in the pending connect phase, and we have not reached our timer
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+ if ( !( networkManager.connection instanceof PendingConnection ) && System.currentTimeMillis() - lastFlush < FLUSH_TIME )
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@ -1425,7 +1417,7 @@ index 0000000..21bb85e
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+
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+ // Since we are writing in batches it can be useful to guess the size of our output to limit memcpy
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+ int estimatedSize = 0;
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+ for ( Packet packet : pending )
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+ for ( Packet packet : queue )
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+ {
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+ estimatedSize += packet.a();
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+ }
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@ -1439,7 +1431,7 @@ index 0000000..21bb85e
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+ try
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+ {
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+ // Iterate through all packets, this is safe as we know we will only ever get packets in the pipeline
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+ for ( Packet packet : pending )
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+ for ( Packet packet : queue )
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+ {
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+ // Write packet ID
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+ outBuf.writeByte( packet.n() );
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@ -1461,7 +1453,7 @@ index 0000000..21bb85e
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+ } finally
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+ {
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+ // Reset packet queue
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+ pending.clear();
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+ queue.clear();
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+ // If Netty didn't handle the freeing because we didn't get there, we must
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+ if ( !success )
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+ {
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