Fix MC-157464 Prevent sleeping villagers moving towards food (#8923)
This commit is contained in:
parent
5170d6f159
commit
dead691e8c
1 changed files with 24 additions and 0 deletions
|
@ -0,0 +1,24 @@
|
|||
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||||
From: Warrior <50800980+Warriorrrr@users.noreply.github.com>
|
||||
Date: Mon, 27 Feb 2023 19:16:07 +0100
|
||||
Subject: [PATCH] Fix MC-157464 Prevent sleeping villagers moving towards food
|
||||
|
||||
Fixes sleeping villagers moving to nearby food by adding an !isSleeping predicate
|
||||
|
||||
Relevant links:
|
||||
https://bugs.mojang.com/browse/MC-157464
|
||||
https://github.com/PaperMC/Paper/issues/8569
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/VillagerGoalPackages.java b/src/main/java/net/minecraft/world/entity/ai/behavior/VillagerGoalPackages.java
|
||||
index 9400556aca4cd06ad311975d74a9e7eb2ccd9c73..cd7a90ec1073b2b452ca70decefe6a594445003b 100644
|
||||
--- a/src/main/java/net/minecraft/world/entity/ai/behavior/VillagerGoalPackages.java
|
||||
+++ b/src/main/java/net/minecraft/world/entity/ai/behavior/VillagerGoalPackages.java
|
||||
@@ -22,7 +22,7 @@ public class VillagerGoalPackages {
|
||||
private static final float STROLL_SPEED_MODIFIER = 0.4F;
|
||||
|
||||
public static ImmutableList<Pair<Integer, ? extends BehaviorControl<? super Villager>>> getCorePackage(VillagerProfession profession, float speed) {
|
||||
- return ImmutableList.of(Pair.of(0, new Swim(0.8F)), Pair.of(0, InteractWithDoor.create()), Pair.of(0, new LookAtTargetSink(45, 90)), Pair.of(0, new VillagerPanicTrigger()), Pair.of(0, WakeUp.create()), Pair.of(0, ReactToBell.create()), Pair.of(0, SetRaidStatus.create()), Pair.of(0, ValidateNearbyPoi.create(profession.heldJobSite(), MemoryModuleType.JOB_SITE)), Pair.of(0, ValidateNearbyPoi.create(profession.acquirableJobSite(), MemoryModuleType.POTENTIAL_JOB_SITE)), Pair.of(1, new MoveToTargetSink()), Pair.of(2, PoiCompetitorScan.create()), Pair.of(3, new LookAndFollowTradingPlayerSink(speed)), Pair.of(5, GoToWantedItem.create(speed, false, 4)), Pair.of(6, AcquirePoi.create(profession.acquirableJobSite(), MemoryModuleType.JOB_SITE, MemoryModuleType.POTENTIAL_JOB_SITE, true, Optional.empty())), Pair.of(7, new GoToPotentialJobSite(speed)), Pair.of(8, YieldJobSite.create(speed)), Pair.of(10, AcquirePoi.create((poiType) -> {
|
||||
+ return ImmutableList.of(Pair.of(0, new Swim(0.8F)), Pair.of(0, InteractWithDoor.create()), Pair.of(0, new LookAtTargetSink(45, 90)), Pair.of(0, new VillagerPanicTrigger()), Pair.of(0, WakeUp.create()), Pair.of(0, ReactToBell.create()), Pair.of(0, SetRaidStatus.create()), Pair.of(0, ValidateNearbyPoi.create(profession.heldJobSite(), MemoryModuleType.JOB_SITE)), Pair.of(0, ValidateNearbyPoi.create(profession.acquirableJobSite(), MemoryModuleType.POTENTIAL_JOB_SITE)), Pair.of(1, new MoveToTargetSink()), Pair.of(2, PoiCompetitorScan.create()), Pair.of(3, new LookAndFollowTradingPlayerSink(speed)), Pair.of(5, GoToWantedItem.create(villager -> !villager.isSleeping(), speed, false, 4)), Pair.of(6, AcquirePoi.create(profession.acquirableJobSite(), MemoryModuleType.JOB_SITE, MemoryModuleType.POTENTIAL_JOB_SITE, true, Optional.empty())), Pair.of(7, new GoToPotentialJobSite(speed)), Pair.of(8, YieldJobSite.create(speed)), Pair.of(10, AcquirePoi.create((poiType) -> { // Paper - Fix MC-157464
|
||||
return poiType.is(PoiTypes.HOME);
|
||||
}, MemoryModuleType.HOME, false, Optional.of((byte)14))), Pair.of(10, AcquirePoi.create((poiType) -> {
|
||||
return poiType.is(PoiTypes.MEETING);
|
Loading…
Reference in a new issue