diff --git a/CraftBukkit-Patches/0075-Configurable-Amount-of-Netty-Threads.patch b/CraftBukkit-Patches/0075-Configurable-Amount-of-Netty-Threads.patch index 8d1e73d9d..67263d420 100644 --- a/CraftBukkit-Patches/0075-Configurable-Amount-of-Netty-Threads.patch +++ b/CraftBukkit-Patches/0075-Configurable-Amount-of-Netty-Threads.patch @@ -1,10 +1,41 @@ -From 4f55e442a934c0da1dc13cb9fca02a617edc54d2 Mon Sep 17 00:00:00 2001 +From b62bf70604c0bb0a80bb31f64735f6a3c7b427f1 Mon Sep 17 00:00:00 2001 From: md_5 Date: Fri, 13 Dec 2013 11:58:58 +1100 Subject: [PATCH] Configurable Amount of Netty Threads This brings back the option that the Spigot version of netty saw. By default Netty will try and use cores*2 threads, however if running multiple servers on the same machine, this can be too many threads. Additionally some people have 16 core servers. If 32 Netty threads are allowed in this setup, then the lock contention, and thus blocking between threads becomes much greater, leading to decreased performance. +diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java +index 59c76d8..00b7435 100644 +--- a/src/main/java/net/minecraft/server/MinecraftServer.java ++++ b/src/main/java/net/minecraft/server/MinecraftServer.java +@@ -51,7 +51,7 @@ public abstract class MinecraftServer implements ICommandListener, Runnable, IMo + private final List m = new ArrayList(); + private final ICommandHandler n; + public final MethodProfiler methodProfiler = new MethodProfiler(); +- private final ServerConnection o; ++ private ServerConnection o; // Spigot + private final ServerPing p = new ServerPing(); + private final Random q = new Random(); + private String serverIp; +@@ -112,7 +112,7 @@ public abstract class MinecraftServer implements ICommandListener, Runnable, IMo + i = this; + this.c = proxy; + // this.universe = file1; // CraftBukkit +- this.o = new ServerConnection(this); ++ // this.o = new ServerConnection(this); // Spigot + this.n = new CommandDispatcher(); + // this.convertable = new WorldLoaderServer(file1); // CraftBukkit - moved to DedicatedServer.init + this.S = (new YggdrasilAuthenticationService(proxy, UUID.randomUUID().toString())).createMinecraftSessionService(); +@@ -1211,7 +1211,7 @@ public abstract class MinecraftServer implements ICommandListener, Runnable, IMo + } + + public ServerConnection ag() { +- return this.o; ++ return ( this.o ) == null ? this.o = new ServerConnection( this ) : this.o; // Spigot + } + + public boolean ai() { diff --git a/src/main/java/org/spigotmc/SpigotConfig.java b/src/main/java/org/spigotmc/SpigotConfig.java index acd5567..c4a5488 100644 --- a/src/main/java/org/spigotmc/SpigotConfig.java