Add Entity Movement Direction API (#7085)

This allows you to get player movement when riding vehicles, etc.
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Owen 2023-11-11 16:04:34 -05:00 committed by GitHub
commit dd47ec6fe2
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10 changed files with 107 additions and 18 deletions

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@ -8,10 +8,10 @@ to simulate damage done to an itemstack and all
the logic associated with damaging them
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index 14854e1325d61d0112cc928c8a5a92a8a45249d3..7889ec8e0954c98e9611a20811b1ddc5bcd93b7f 100644
index eced9bfd35aa822b1ba141ea60e603bca5a137f8..088f42f294784e14f4478255193f4fd40cba4e53 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -1119,5 +1119,52 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
@@ -1170,5 +1170,52 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
* @param directionZ The relative z position of the knockback source direction
*/
void knockback(double strength, double directionX, double directionZ);