SPIGOT-4890: EntityDeathEvent fires twice when breaking an armor stand in survival mode

By: md_5 <git@md-5.net>
This commit is contained in:
CraftBukkit/Spigot 2019-05-08 20:17:45 +10:00
parent 7a93a50d32
commit dd2f46e32e

View file

@ -88,7 +88,7 @@
this.f(damagesource);
this.D();
- this.die();
+ this.killEntity(); // CraftBukkit - this.die() -> this.killEntity()
+ this.die(); // CraftBukkit - SPIGOT-4890: remain as this.die() since above damagesource method will call death event
}
return true;