Remove bad server.scheduleOnMain disconnect calls from old patches
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
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478 changed files with 55 additions and 74 deletions
58
patches/server/0636-Add-PlayerItemFrameChangeEvent.patch
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58
patches/server/0636-Add-PlayerItemFrameChangeEvent.patch
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@ -0,0 +1,58 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: SamB440 <sam@islandearth.net>
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Date: Mon, 15 Nov 2021 18:10:10 +0000
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Subject: [PATCH] Add PlayerItemFrameChangeEvent
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diff --git a/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java b/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
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index fdb6898519acfb27baf25d8bbad2013956c1361f..3c6edc5ea44b7ec15d8fc7a2dca95a11a0d6108a 100644
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--- a/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
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+++ b/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
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@@ -1,6 +1,7 @@
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package net.minecraft.world.entity.decoration;
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import javax.annotation.Nullable;
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+import io.papermc.paper.event.player.PlayerItemFrameChangeEvent; // Paper - Add PlayerItemFrameChangeEvent
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.core.component.DataComponents;
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@@ -154,6 +155,13 @@ public class ItemFrame extends HangingEntity {
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return true;
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}
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// CraftBukkit end
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+ // Paper start - Add PlayerItemFrameChangeEvent
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+ if (source.getEntity() instanceof Player player) {
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+ var event = new PlayerItemFrameChangeEvent((org.bukkit.entity.Player) player.getBukkitEntity(), (org.bukkit.entity.ItemFrame) this.getBukkitEntity(), this.getItem().asBukkitCopy(), PlayerItemFrameChangeEvent.ItemFrameChangeAction.REMOVE);
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+ if (!event.callEvent()) return true; // return true here because you aren't cancelling the damage, just the change
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+ this.setItem(ItemStack.fromBukkitCopy(event.getItemStack()), false);
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+ }
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+ // Paper end - Add PlayerItemFrameChangeEvent
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this.dropItem(source.getEntity(), false);
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this.gameEvent(GameEvent.BLOCK_CHANGE, source.getEntity());
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this.playSound(this.getRemoveItemSound(), 1.0F, 1.0F);
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@@ -394,11 +402,24 @@ public class ItemFrame extends HangingEntity {
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}
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}
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- this.setItem(itemstack);
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+ // Paper start - Add PlayerItemFrameChangeEvent
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+ PlayerItemFrameChangeEvent event = new PlayerItemFrameChangeEvent((org.bukkit.entity.Player) player.getBukkitEntity(), (org.bukkit.entity.ItemFrame) this.getBukkitEntity(), itemstack.asBukkitCopy(), PlayerItemFrameChangeEvent.ItemFrameChangeAction.PLACE);
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+ if (!event.callEvent()) {
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+ return InteractionResult.FAIL;
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+ }
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+ this.setItem(ItemStack.fromBukkitCopy(event.getItemStack()));
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+ // Paper end - Add PlayerItemFrameChangeEvent
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this.gameEvent(GameEvent.BLOCK_CHANGE, player);
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itemstack.consume(1, player);
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}
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} else {
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+ // Paper start - Add PlayerItemFrameChangeEvent
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+ PlayerItemFrameChangeEvent event = new PlayerItemFrameChangeEvent((org.bukkit.entity.Player) player.getBukkitEntity(), (org.bukkit.entity.ItemFrame) this.getBukkitEntity(), this.getItem().asBukkitCopy(), PlayerItemFrameChangeEvent.ItemFrameChangeAction.ROTATE);
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+ if (!event.callEvent()) {
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+ return InteractionResult.FAIL;
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+ }
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+ setItem(ItemStack.fromBukkitCopy(event.getItemStack()), false, false);
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+ // Paper end - Add PlayerItemFrameChangeEvent
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this.playSound(this.getRotateItemSound(), 1.0F, 1.0F);
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this.setRotation(this.getRotation() + 1);
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this.gameEvent(GameEvent.BLOCK_CHANGE, player);
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