Remove bad server.scheduleOnMain disconnect calls from old patches

The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
This commit is contained in:
Nassim Jahnke 2024-06-16 12:56:00 +02:00
parent 752f957e12
commit dc684c60d1
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GPG key ID: EF6771C01F6EF02F
478 changed files with 55 additions and 74 deletions

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@ -0,0 +1,27 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Thu, 14 Oct 2021 12:36:58 -0500
Subject: [PATCH] Left handed API
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftMob.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftMob.java
index fb29afb6517b009b81285adc9e6dca2eb7f74aee..921594a78ea511337434b29b5bc1a037eb30992c 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftMob.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftMob.java
@@ -144,6 +144,16 @@ public abstract class CraftMob extends CraftLivingEntity implements Mob {
public int getMaxHeadPitch() {
return getHandle().getMaxHeadXRot();
}
+
+ @Override
+ public boolean isLeftHanded() {
+ return getHandle().isLeftHanded();
+ }
+
+ @Override
+ public void setLeftHanded(boolean leftHanded) {
+ getHandle().setLeftHanded(leftHanded);
+ }
// Paper end
// Paper start