Remove bad server.scheduleOnMain disconnect calls from old patches

The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
This commit is contained in:
Nassim Jahnke 2024-06-16 12:56:00 +02:00
parent 752f957e12
commit dc684c60d1
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GPG key ID: EF6771C01F6EF02F
478 changed files with 55 additions and 74 deletions

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@ -5,7 +5,7 @@ Subject: [PATCH] Move range check for block placing up
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 9acceb918c8e390d8b132a2ffb181f1cede34667..0ca2cb7b3daacc55308e12604344214cc83a4084 100644
index 17ba9988b6d7fbed2675291781ae28643cd0e6f5..f1eea721a2ab664c1b52384313941e46cb8f1a11 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1746,6 +1746,11 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl