Remove bad server.scheduleOnMain disconnect calls from old patches

The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
This commit is contained in:
Nassim Jahnke 2024-06-16 12:56:00 +02:00
parent 752f957e12
commit dc684c60d1
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GPG key ID: EF6771C01F6EF02F
478 changed files with 55 additions and 74 deletions

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@ -134,7 +134,7 @@ index 5de472df78940d1b8320f73d18b2edf3a796227e..073cf184a0e7af41048ae67a9b17b4cd
}
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 98798ede3297312ca2bb164a6320f26f8169f4a5..9acceb918c8e390d8b132a2ffb181f1cede34667 100644
index a31f15acc53ab63b601b8de340beeeba92d5ed64..17ba9988b6d7fbed2675291781ae28643cd0e6f5 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -2732,7 +2732,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl