Remove bad server.scheduleOnMain disconnect calls from old patches

The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
This commit is contained in:
Nassim Jahnke 2024-06-16 12:56:00 +02:00
parent 752f957e12
commit dc684c60d1
No known key found for this signature in database
GPG key ID: EF6771C01F6EF02F
478 changed files with 55 additions and 74 deletions

View file

@ -5,7 +5,7 @@ Subject: [PATCH] Allow using signs inside spawn protection
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index c0e42aafb33df84275938eccf9dd40c01cdf5404..21544ad90171e3705ee23174a6fbff173a3ef23c 100644
index 48ebf9e606079fc091f1c4eed37001bbd0100e55..91f19079cefe3ff5d3defec3991b32225c283d8b 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1759,8 +1759,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl