* Make WorldCreator#keepSpawnLoaded return the WorldCreator (Fixes #8321) Thought that I fixed this before push/merge, apparently not, hence, fix the return type and add mitigation for this. * Fix patch/build * Rebuild patches
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3 changed files with 31 additions and 3 deletions
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@ -5,7 +5,7 @@ Subject: [PATCH] WorldCreator#keepSpawnLoaded
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diff --git a/src/main/java/org/bukkit/WorldCreator.java b/src/main/java/org/bukkit/WorldCreator.java
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index cbdcac688afb7c13dd7058fa522bbd2c5adc445e..355f9f27d29c65efebf099a72c37892a309edef1 100644
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index cbdcac688afb7c13dd7058fa522bbd2c5adc445e..dc92ce261b9e67979da3f82cb75292ff980ad87e 100644
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--- a/src/main/java/org/bukkit/WorldCreator.java
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+++ b/src/main/java/org/bukkit/WorldCreator.java
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@@ -22,6 +22,7 @@ public class WorldCreator {
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@ -16,7 +16,7 @@ index cbdcac688afb7c13dd7058fa522bbd2c5adc445e..355f9f27d29c65efebf099a72c37892a
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/**
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* Creates an empty WorldCreationOptions for the given world name
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@@ -573,4 +574,29 @@ public class WorldCreator {
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@@ -573,4 +574,32 @@ public class WorldCreator {
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return result;
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}
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@ -38,10 +38,13 @@ index cbdcac688afb7c13dd7058fa522bbd2c5adc445e..355f9f27d29c65efebf099a72c37892a
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+ * configuration, otherwise, will act as an override towards this setting
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+ *
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+ * @param keepSpawnLoaded the new value
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+ * @return This object, for chaining
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+ */
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+ public void keepSpawnLoaded(@NotNull net.kyori.adventure.util.TriState keepSpawnLoaded) {
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+ @NotNull
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+ public WorldCreator keepSpawnLoaded(@NotNull net.kyori.adventure.util.TriState keepSpawnLoaded) {
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+ java.util.Objects.requireNonNull(keepSpawnLoaded, "keepSpawnLoaded");
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+ this.keepSpawnLoaded = keepSpawnLoaded;
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+ return this;
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+ }
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+
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+ // Paper end
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