Remove chunk save reattempt patch

This patch does not appear to be doing anything useful, and may
hide errors.

Currently, the save logic does not run through this path either
so it did not do anything.

Additionally, properly implement support for handling
RegionFileSizeException in Moonrise.
This commit is contained in:
Spottedleaf 2024-11-28 17:39:40 -08:00
parent 0cc7bd4857
commit da9d110d5b
1009 changed files with 663 additions and 691 deletions

View file

@ -0,0 +1,19 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Nassim Jahnke <nassim@njahnke.dev>
Date: Thu, 16 Mar 2023 16:27:50 +0100
Subject: [PATCH] Fix text display error on spawn
diff --git a/src/main/java/net/minecraft/world/entity/Display.java b/src/main/java/net/minecraft/world/entity/Display.java
index d7d940e6b397e52cb7d78bc6f5fc26e8096f9228..e6cbf4506c75046a89fad778e138b448fb4a29a9 100644
--- a/src/main/java/net/minecraft/world/entity/Display.java
+++ b/src/main/java/net/minecraft/world/entity/Display.java
@@ -903,7 +903,7 @@ public abstract class Display extends Entity {
b = loadFlag(b, nbt, "default_background", (byte)4);
Optional<Display.TextDisplay.Align> optional = Display.TextDisplay.Align.CODEC
.decode(NbtOps.INSTANCE, nbt.get("alignment"))
- .resultOrPartial(Util.prefix("Display entity", Display.LOGGER::error))
+ .result() // Paper - Hide text display error on spawn
.map(Pair::getFirst);
if (optional.isPresent()) {
b = switch ((Display.TextDisplay.Align)optional.get()) {