Remove chunk save reattempt patch

This patch does not appear to be doing anything useful, and may
hide errors.

Currently, the save logic does not run through this path either
so it did not do anything.

Additionally, properly implement support for handling
RegionFileSizeException in Moonrise.
This commit is contained in:
Spottedleaf 2024-11-28 17:39:40 -08:00
parent 0cc7bd4857
commit da9d110d5b
1009 changed files with 663 additions and 691 deletions

View file

@ -1,39 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: oxygencraft <21054297+oxygencraft@users.noreply.github.com>
Date: Sun, 25 Oct 2020 18:34:50 +1100
Subject: [PATCH] Add getOfflinePlayerIfCached(String)
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 9905555f249db72649bde8401835dd816ed7b428..f75d73402cf633254fe1ef4e919f09db48165190 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -1968,6 +1968,28 @@ public final class CraftServer implements Server {
return result;
}
+ // Paper start
+ @Override
+ @Nullable
+ public OfflinePlayer getOfflinePlayerIfCached(String name) {
+ Preconditions.checkArgument(name != null, "Name cannot be null");
+ Preconditions.checkArgument(!name.isEmpty(), "Name cannot be empty");
+
+ OfflinePlayer result = getPlayerExact(name);
+ if (result == null) {
+ GameProfile profile = console.getProfileCache().getProfileIfCached(name);
+
+ if (profile != null) {
+ result = getOfflinePlayer(profile);
+ }
+ } else {
+ offlinePlayers.remove(result.getUniqueId());
+ }
+
+ return result;
+ }
+ // Paper end
+
@Override
public OfflinePlayer getOfflinePlayer(UUID id) {
Preconditions.checkArgument(id != null, "UUID id cannot be null");