More vanilla friendly methods to update trades (#8478)
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2 changed files with 132 additions and 0 deletions
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@ -0,0 +1,57 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
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Date: Sun, 16 Oct 2022 15:58:38 +0200
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Subject: [PATCH] More vanilla friendly methods to update trades
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diff --git a/src/main/java/org/bukkit/entity/Villager.java b/src/main/java/org/bukkit/entity/Villager.java
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index d61855b83da0776fe910dee8cde184c720571a71..c61e7e41aeb3d4f5f4ac47da8890051d8e97340d 100644
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--- a/src/main/java/org/bukkit/entity/Villager.java
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+++ b/src/main/java/org/bukkit/entity/Villager.java
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@@ -60,8 +60,11 @@ public interface Villager extends AbstractVillager {
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* A villager with a level of 1 and no experience is liable to lose its
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* profession.
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*
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+ * This doesn't update the trades of this villager.
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+ *
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* @param level the new level
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* @throws IllegalArgumentException if level not between [1, 5]
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+ * @see #increaseLevel(int)
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*/
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public void setVillagerLevel(int level);
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@@ -81,6 +84,34 @@ public interface Villager extends AbstractVillager {
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public void setVillagerExperience(int experience);
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// Paper start
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+ /**
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+ * Increases the level of this villager.
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+ * The villager will also unlock new recipes unlike the raw
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+ * method {@link #setVillagerLevel(int)}.
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+ * <p>
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+ * A villager with a level of 1 and no experience is liable to lose its
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+ * profession.
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+ * <p>
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+ * A master villager has a level of 5 in its profession and
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+ * will unlock 10 trades (2 per level).
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+ *
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+ * @param amount The amount of level
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+ * @return Whether trades are unlocked
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+ * @throws IllegalArgumentException if current level plus the amount
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+ * isn't between [1, 5] or the amount isn't positive
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+ * @see #setVillagerLevel(int)
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+ */
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+ boolean increaseLevel(int amount);
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+
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+ /**
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+ * Gives to this villager some potential new trades
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+ * based to its profession and level.
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+ * @param amount The amount of trades to give
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+ * @return Whether trades are added
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+ * @throws IllegalArgumentException if the amount isn't positive
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+ */
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+ boolean addTrades(int amount);
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+
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/**
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* Gets the amount of times a villager has restocked their trades today
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* @return The amount of trade restocks.
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@ -0,0 +1,75 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
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Date: Sun, 16 Oct 2022 16:12:49 +0200
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Subject: [PATCH] More vanilla friendly methods to update trades
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diff --git a/src/main/java/net/minecraft/world/entity/npc/Villager.java b/src/main/java/net/minecraft/world/entity/npc/Villager.java
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index 10b45ec24a5a0867106d1694312385ad1e267f43..49f82c954155115b2caa87d7624521a9f7982be2 100644
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--- a/src/main/java/net/minecraft/world/entity/npc/Villager.java
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+++ b/src/main/java/net/minecraft/world/entity/npc/Villager.java
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@@ -919,6 +919,12 @@ public class Villager extends AbstractVillager implements ReputationEventHandler
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@Override
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protected void updateTrades() {
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+ // Paper start
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+ updateTrades(TRADES_PER_LEVEL);
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+ }
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+
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+ public boolean updateTrades(int amount) {
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+ // Paper end
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VillagerData villagerdata = this.getVillagerData();
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Int2ObjectMap<VillagerTrades.ItemListing[]> int2objectmap = (Int2ObjectMap) VillagerTrades.TRADES.get(villagerdata.getProfession());
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@@ -928,9 +934,11 @@ public class Villager extends AbstractVillager implements ReputationEventHandler
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if (avillagertrades_imerchantrecipeoption != null) {
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MerchantOffers merchantrecipelist = this.getOffers();
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- this.addOffersFromItemListings(merchantrecipelist, avillagertrades_imerchantrecipeoption, 2);
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+ this.addOffersFromItemListings(merchantrecipelist, avillagertrades_imerchantrecipeoption, amount); // Paper
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+ return true; // Paper
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}
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}
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+ return false; // Paper
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}
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public void gossip(ServerLevel world, Villager villager, long time) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftVillager.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftVillager.java
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index d1f5e1292246e0fb252d3d3409bbf37cc8166bbc..9220b1a7aa30ba59ac8dc6196859923b0675d8ec 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftVillager.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftVillager.java
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@@ -99,6 +99,34 @@ public class CraftVillager extends CraftAbstractVillager implements Villager {
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}
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// Paper start
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+ @Override
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+ public boolean increaseLevel(int amount) {
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+ Preconditions.checkArgument(amount > 0, "Level earned must be positive");
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+ int supposedFinalLevel = this.getVillagerLevel() + amount;
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+ Preconditions.checkArgument(net.minecraft.world.entity.npc.VillagerData.MIN_VILLAGER_LEVEL <= supposedFinalLevel && supposedFinalLevel <= net.minecraft.world.entity.npc.VillagerData.MAX_VILLAGER_LEVEL,
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+ "Final level reached after the donation (%d) must be between [%d, %d]".formatted(supposedFinalLevel, net.minecraft.world.entity.npc.VillagerData.MIN_VILLAGER_LEVEL, net.minecraft.world.entity.npc.VillagerData.MAX_VILLAGER_LEVEL));
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+
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+ it.unimi.dsi.fastutil.ints.Int2ObjectMap<net.minecraft.world.entity.npc.VillagerTrades.ItemListing[]> trades =
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+ net.minecraft.world.entity.npc.VillagerTrades.TRADES.get(this.getHandle().getVillagerData().getProfession());
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+
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+ if (trades == null || trades.isEmpty()) {
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+ this.getHandle().setVillagerData(this.getHandle().getVillagerData().setLevel(supposedFinalLevel));
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+ return false;
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+ }
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+
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+ while (amount > 0) {
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+ this.getHandle().increaseMerchantCareer();
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+ amount--;
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+ }
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+ return true;
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+ }
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+
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+ @Override
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+ public boolean addTrades(int amount) {
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+ Preconditions.checkArgument(amount > 0, "Number of trades unlocked must be positive");
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+ return this.getHandle().updateTrades(amount);
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+ }
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+
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@Override
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public int getRestocksToday() {
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return getHandle().numberOfRestocksToday;
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