Updated Upstream (Bukkit/CraftBukkit)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
0a4b84d6 SPIGOT-7003: Add missing PlayerAnimationType
830db7d5 SPIGOT-5984: Add non deprecated / magic value way to set pixel in MapCanvas
20caf8ff PR-754: Add DamageCause.SONIC_BOOM

CraftBukkit Changes:
576a03704 SPIGOT-7003: Add missing PlayerAnimationType
0dcc5fdd0 SPIGOT-5984: Add non deprecated / magic value way to set pixel in MapCanvas
d75aacb43 Update Netty version
3b34c6bea SPIGOT-7044: Modified RandomSourceWrapper to ensure random is not null before setting seed
4b60bfd18 PR-1059: Add DamageCause.SONIC_BOOM
This commit is contained in:
Nassim Jahnke 2022-06-09 13:55:33 +02:00
parent e1c2939c11
commit d385af0e01
No known key found for this signature in database
GPG key ID: 6BE3B555EBC5982B
74 changed files with 242 additions and 262 deletions

View file

@ -18,10 +18,10 @@ index c96bc85b8de905c1f8112a26dca644775c619a64..afc16bd5a2056d1ee8ce290ec1a6f67c
if (dedicatedserverproperties.enableQuery) {
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 6ead29b444ede7fef2b58443b32b2046f250363e..567a553fa34936659d2c90208e0d015c8c44a541 100644
index 01d634fc6ec59e97b7a35b243044f0e7a677dc8c..0b74c52a2b138862335013846277064e6ad00047 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -2782,7 +2782,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
@@ -2783,7 +2783,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
this.player = this.server.getPlayerList().respawn(this.player, false);
if (this.server.isHardcore()) {
this.player.setGameMode(GameType.SPECTATOR, org.bukkit.event.player.PlayerGameModeChangeEvent.Cause.HARDCORE_DEATH, null); // Paper