Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 0a4b84d6 SPIGOT-7003: Add missing PlayerAnimationType 830db7d5 SPIGOT-5984: Add non deprecated / magic value way to set pixel in MapCanvas 20caf8ff PR-754: Add DamageCause.SONIC_BOOM CraftBukkit Changes: 576a03704 SPIGOT-7003: Add missing PlayerAnimationType 0dcc5fdd0 SPIGOT-5984: Add non deprecated / magic value way to set pixel in MapCanvas d75aacb43 Update Netty version 3b34c6bea SPIGOT-7044: Modified RandomSourceWrapper to ensure random is not null before setting seed 4b60bfd18 PR-1059: Add DamageCause.SONIC_BOOM
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parent
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74 changed files with 242 additions and 262 deletions
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@ -38,7 +38,7 @@ index 0000000000000000000000000000000000000000..1a4550a73e89f9cf92d2831d21bcfb46
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+ }
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+}
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diff --git a/src/main/java/org/bukkit/event/player/PlayerAnimationEvent.java b/src/main/java/org/bukkit/event/player/PlayerAnimationEvent.java
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index 6cd236cd1fa10ec37e6e0228c7bbd4415b39399d..4d18b0f2984b301bb2d909c9c362de4cbd4366fe 100644
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index b7ca545c3574d4639f2783f2367de871086a5704..eae7efdaea1f288b17101456aee37710ae2715e2 100644
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--- a/src/main/java/org/bukkit/event/player/PlayerAnimationEvent.java
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+++ b/src/main/java/org/bukkit/event/player/PlayerAnimationEvent.java
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@@ -7,6 +7,7 @@ import org.jetbrains.annotations.NotNull;
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@ -49,23 +49,3 @@ index 6cd236cd1fa10ec37e6e0228c7bbd4415b39399d..4d18b0f2984b301bb2d909c9c362de4c
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*/
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public class PlayerAnimationEvent extends PlayerEvent implements Cancellable {
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private static final HandlerList handlers = new HandlerList();
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@@ -18,12 +19,19 @@ public class PlayerAnimationEvent extends PlayerEvent implements Cancellable {
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*
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* @param player The player instance
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*/
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+ @Deprecated // Paper
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public PlayerAnimationEvent(@NotNull final Player player) {
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super(player);
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// Only supported animation type for now:
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animationType = PlayerAnimationType.ARM_SWING;
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}
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+ // Paper start
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+ public PlayerAnimationEvent(@NotNull final Player player, @NotNull PlayerAnimationType animationType) {
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+ super(player);
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+ this.animationType = animationType;
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+ }
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+ // Paper end
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/**
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* Get the type of this animation event
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