Mark PlayerInventory#getItem as nullable
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1 changed files with 13 additions and 0 deletions
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@ -63,3 +63,16 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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public Location getTo() {
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public Location getTo() {
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return to;
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return to;
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}
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}
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diff --git a/src/main/java/org/bukkit/inventory/PlayerInventory.java b/src/main/java/org/bukkit/inventory/PlayerInventory.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/inventory/PlayerInventory.java
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+++ b/src/main/java/org/bukkit/inventory/PlayerInventory.java
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@@ -0,0 +0,0 @@ public interface PlayerInventory extends Inventory {
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*
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* @return the ItemStack in the given slot
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*/
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- @NotNull
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+ @Nullable
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public ItemStack getItem(@NotNull EquipmentSlot slot);
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/**
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