proper migration to gamerules for keep spawn loaded distance
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1017 changed files with 227 additions and 410 deletions
19
patches/server/0979-disable-forced-empty-world-ticks.patch
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patches/server/0979-disable-forced-empty-world-ticks.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Tue, 21 Mar 2023 23:51:46 +0000
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Subject: [PATCH] disable forced empty world ticks
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 39819cfb316ee24db5c6648e32f929e15fd71157..4f15b9d7c706a9b11ce2df0fa3b67d49f2b73d09 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -527,7 +527,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
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this.handlingTick = false;
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gameprofilerfiller.pop();
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- boolean flag1 = true || !this.players.isEmpty() || !this.getForcedChunks().isEmpty(); // CraftBukkit - this prevents entity cleanup, other issues on servers with no players
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+ boolean flag1 = !paperConfig().unsupportedSettings.disableWorldTickingWhenEmpty || !this.players.isEmpty() || !this.getForcedChunks().isEmpty(); // CraftBukkit - this prevents entity cleanup, other issues on servers with no players // Paper - restore this
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if (flag1) {
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this.resetEmptyTime();
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