proper migration to gamerules for keep spawn loaded distance

This commit is contained in:
Jake Potrebic 2024-04-27 15:50:33 -07:00
parent dd571d89f2
commit d02bb811de
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GPG key ID: ECE0B3C133C016C5
1017 changed files with 227 additions and 410 deletions

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@ -0,0 +1,19 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Warrior <50800980+Warriorrrr@users.noreply.github.com>
Date: Thu, 18 Jan 2024 23:25:09 +0100
Subject: [PATCH] Disable memory reserve allocating
diff --git a/src/main/java/net/minecraft/CrashReport.java b/src/main/java/net/minecraft/CrashReport.java
index 06c514b2d0674cd7df6692981f020437ea0f2f91..bcb6a3b3cd17ce5db9aaf6bd3ec7a0ec1b44b979 100644
--- a/src/main/java/net/minecraft/CrashReport.java
+++ b/src/main/java/net/minecraft/CrashReport.java
@@ -250,7 +250,7 @@ public class CrashReport {
}
public static void preload() {
- MemoryReserve.allocate();
+ // MemoryReserve.allocate(); // Paper - Disable memory reserve allocating
(new CrashReport("Don't panic!", new Throwable())).getFriendlyReport();
}
}