proper migration to gamerules for keep spawn loaded distance
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1017 changed files with 227 additions and 410 deletions
19
patches/server/0524-Set-area-affect-cloud-rotation.patch
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patches/server/0524-Set-area-affect-cloud-rotation.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Mon, 5 Apr 2021 16:58:20 -0400
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Subject: [PATCH] Set area affect cloud rotation
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java
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index 3bbd314d94de3736e039b4b2d836afa8cc892511..abcfb3accb715a5a041de4b798cf3582d1fde325 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntityTypes.java
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@@ -373,7 +373,7 @@ public final class CraftEntityTypes {
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register(new EntityTypeData<>(EntityType.EXPERIENCE_ORB, ExperienceOrb.class, CraftExperienceOrb::new,
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spawnData -> new net.minecraft.world.entity.ExperienceOrb(spawnData.minecraftWorld(), spawnData.x(), spawnData.y(), spawnData.z(), 0, org.bukkit.entity.ExperienceOrb.SpawnReason.CUSTOM, null, null) // Paper
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));
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- register(new EntityTypeData<>(EntityType.AREA_EFFECT_CLOUD, AreaEffectCloud.class, CraftAreaEffectCloud::new, spawnData -> new net.minecraft.world.entity.AreaEffectCloud(spawnData.minecraftWorld(), spawnData.x(), spawnData.y(), spawnData.z())));
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+ register(new EntityTypeData<>(EntityType.AREA_EFFECT_CLOUD, AreaEffectCloud.class, CraftAreaEffectCloud::new, createAndMove(net.minecraft.world.entity.EntityType.AREA_EFFECT_CLOUD))); // Paper - set area effect cloud rotation
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register(new EntityTypeData<>(EntityType.EGG, Egg.class, CraftEgg::new, spawnData -> new ThrownEgg(spawnData.minecraftWorld(), spawnData.x(), spawnData.y(), spawnData.z())));
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register(new EntityTypeData<>(EntityType.LEASH_KNOT, LeashHitch.class, CraftLeash::new, spawnData -> new LeashFenceKnotEntity(spawnData.minecraftWorld(), BlockPos.containing(spawnData.x(), spawnData.y(), spawnData.z())))); // SPIGOT-5732: LeashHitch has no direction and is always centered at a block
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register(new EntityTypeData<>(EntityType.SNOWBALL, Snowball.class, CraftSnowball::new, spawnData -> new net.minecraft.world.entity.projectile.Snowball(spawnData.minecraftWorld(), spawnData.x(), spawnData.y(), spawnData.z())));
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