proper migration to gamerules for keep spawn loaded distance

This commit is contained in:
Jake Potrebic 2024-04-27 15:50:33 -07:00
parent dd571d89f2
commit d02bb811de
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GPG key ID: ECE0B3C133C016C5
1017 changed files with 227 additions and 410 deletions

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@ -0,0 +1,22 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Nassim Jahnke <nassim@njahnke.dev>
Date: Fri, 26 Mar 2021 11:23:17 +0100
Subject: [PATCH] Expose protocol version
diff --git a/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java b/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java
index c0592a85a1a0781b83232533b9ca1b30b116eb98..d11d0a9a2c6b13033437a22b7270e7d37bfe8046 100644
--- a/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java
+++ b/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java
@@ -542,6 +542,11 @@ public final class CraftMagicNumbers implements UnsafeValues {
public String getMainLevelName() {
return ((net.minecraft.server.dedicated.DedicatedServer) net.minecraft.server.MinecraftServer.getServer()).getProperties().levelName;
}
+
+ @Override
+ public int getProtocolVersion() {
+ return net.minecraft.SharedConstants.getCurrentVersion().getProtocolVersion();
+ }
// Paper end
/**