proper migration to gamerules for keep spawn loaded distance
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1017 changed files with 227 additions and 410 deletions
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@ -0,0 +1,44 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <blake.galbreath@gmail.com>
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Date: Wed, 20 Jan 2021 14:23:37 -0600
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Subject: [PATCH] Allow adding items to BlockDropItemEvent
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index dadb4f13ec6b9915108603aa34d4112c47337c44..ea9a12ff01203072975bb2f22a077d1d2e46376f 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -451,13 +451,30 @@ public class CraftEventFactory {
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}
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public static void handleBlockDropItemEvent(Block block, BlockState state, ServerPlayer player, List<ItemEntity> items) {
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- BlockDropItemEvent event = new BlockDropItemEvent(block, state, player.getBukkitEntity(), Lists.transform(items, (item) -> (org.bukkit.entity.Item) item.getBukkitEntity()));
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+ // Paper start - Allow adding items to BlockDropItemEvent
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+ List<Item> list = new ArrayList<>();
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+ for (ItemEntity item : items) {
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+ list.add((Item) item.getBukkitEntity());
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+ }
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+ BlockDropItemEvent event = new BlockDropItemEvent(block, state, player.getBukkitEntity(), list);
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+ // Paper end - Allow adding items to BlockDropItemEvent
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Bukkit.getPluginManager().callEvent(event);
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if (!event.isCancelled()) {
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- for (ItemEntity item : items) {
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- item.level().addFreshEntity(item);
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+ // Paper start - Allow adding items to BlockDropItemEvent
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+ for (Item bukkit : list) {
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+ if (!bukkit.isValid()) {
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+ Entity item = ((org.bukkit.craftbukkit.entity.CraftItem) bukkit).getHandle();
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+ item.level().addFreshEntity(item);
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+ }
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+ }
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+ } else {
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+ for (Item bukkit : list) {
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+ if (bukkit.isValid()) {
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+ bukkit.remove();
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+ }
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}
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+ // Paper end - Allow adding items to BlockDropItemEvent
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}
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}
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