proper migration to gamerules for keep spawn loaded distance
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1017 changed files with 227 additions and 410 deletions
34
patches/server/0457-Player-Chunk-Load-Unload-Events.patch
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34
patches/server/0457-Player-Chunk-Load-Unload-Events.patch
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@ -0,0 +1,34 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: ysl3000 <yannicklamprecht@live.de>
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Date: Mon, 5 Oct 2020 21:25:16 +0200
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Subject: [PATCH] Player Chunk Load/Unload Events
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diff --git a/src/main/java/net/minecraft/server/network/PlayerChunkSender.java b/src/main/java/net/minecraft/server/network/PlayerChunkSender.java
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index 3548be0bfacc7ff2cf0ed5fac4d8de09bd2a415f..c502d9b85eb68b277ae17dfea34e0475f0156647 100644
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--- a/src/main/java/net/minecraft/server/network/PlayerChunkSender.java
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+++ b/src/main/java/net/minecraft/server/network/PlayerChunkSender.java
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@@ -44,6 +44,11 @@ public class PlayerChunkSender {
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public void dropChunk(ServerPlayer player, ChunkPos pos) {
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if (!this.pendingChunks.remove(pos.toLong()) && player.isAlive()) {
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player.connection.send(new ClientboundForgetLevelChunkPacket(pos));
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+ // Paper start - PlayerChunkUnloadEvent
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+ if (io.papermc.paper.event.packet.PlayerChunkUnloadEvent.getHandlerList().getRegisteredListeners().length > 0) {
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+ new io.papermc.paper.event.packet.PlayerChunkUnloadEvent(player.getBukkitEntity().getWorld().getChunkAt(pos.longKey), player.getBukkitEntity()).callEvent();
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+ }
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+ // Paper end - PlayerChunkUnloadEvent
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}
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}
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@@ -75,6 +80,11 @@ public class PlayerChunkSender {
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private static void sendChunk(ServerGamePacketListenerImpl handler, ServerLevel world, LevelChunk chunk) {
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handler.send(new ClientboundLevelChunkWithLightPacket(chunk, world.getLightEngine(), null, null));
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+ // Paper start - PlayerChunkLoadEvent
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+ if (io.papermc.paper.event.packet.PlayerChunkLoadEvent.getHandlerList().getRegisteredListeners().length > 0) {
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+ new io.papermc.paper.event.packet.PlayerChunkLoadEvent(new org.bukkit.craftbukkit.CraftChunk(chunk), handler.getPlayer().getBukkitEntity()).callEvent();
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+ }
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+ // Paper end - PlayerChunkLoadEvent
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ChunkPos chunkPos = chunk.getPos();
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DebugPackets.sendPoiPacketsForChunk(world, chunkPos);
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}
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