proper migration to gamerules for keep spawn loaded distance
This commit is contained in:
parent
dd571d89f2
commit
d02bb811de
1017 changed files with 227 additions and 410 deletions
|
@ -0,0 +1,25 @@
|
|||
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||||
From: Antony Riley <antony@cyberiantiger.org>
|
||||
Date: Tue, 29 Mar 2016 08:22:55 +0300
|
||||
Subject: [PATCH] Sanitise RegionFileCache and make configurable
|
||||
|
||||
RegionFileCache prior to this patch would close every single open region
|
||||
file upon reaching a size of 256.
|
||||
This patch modifies that behaviour so it closes the the least recently
|
||||
used RegionFile.
|
||||
The implementation uses a LinkedHashMap as an LRU cache (modified from HashMap).
|
||||
The maximum size of the RegionFileCache is also made configurable.
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java
|
||||
index 0697a34875fb807e39f4aae16788fe2455b8138f..9748b798f55ee0cbfdce1a2b2c48700623ef17a5 100644
|
||||
--- a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java
|
||||
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java
|
||||
@@ -39,7 +39,7 @@ public class RegionFileStorage implements AutoCloseable {
|
||||
if (regionfile != null) {
|
||||
return regionfile;
|
||||
} else {
|
||||
- if (this.regionCache.size() >= 256) {
|
||||
+ if (this.regionCache.size() >= io.papermc.paper.configuration.GlobalConfiguration.get().misc.regionFileCacheSize) { // Paper - Sanitise RegionFileCache and make configurable
|
||||
((RegionFile) this.regionCache.removeLast()).close();
|
||||
}
|
||||
|
Loading…
Add table
Add a link
Reference in a new issue