Don't call AsyncTabCompleteEvent from netty IO thread (#8218)

This commit is contained in:
Nassim Jahnke 2022-08-01 21:56:28 +02:00 committed by GitHub
parent dd3e4e7bd6
commit ceef4b9c09
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
454 changed files with 655 additions and 800 deletions

View file

@ -0,0 +1,18 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sat, 3 Jul 2021 21:18:28 +0100
Subject: [PATCH] WorldCreator#keepSpawnLoaded
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 092bbbecfbb7154774befe5952e316f607b4334d..bf19acd9587cd9c3da50aba5ede60708652f0d33 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -1246,6 +1246,7 @@ public final class CraftServer implements Server {
internal.setSpawnSettings(true, true);
// Paper - move up
+ internal.keepSpawnInMemory = creator.keepSpawnLoaded().toBooleanOrElse(internal.getWorld().getKeepSpawnInMemory()); // Paper
this.getServer().prepareLevels(internal.getChunkSource().chunkMap.progressListener, internal);
internal.entityManager.tick(); // SPIGOT-6526: Load pending entities so they are available to the API