Don't call AsyncTabCompleteEvent from netty IO thread (#8218)

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Nassim Jahnke 2022-08-01 21:56:28 +02:00 committed by GitHub
parent dd3e4e7bd6
commit ceef4b9c09
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454 changed files with 655 additions and 800 deletions

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@ -0,0 +1,24 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: u9g <git@u9g.dev>
Date: Tue, 14 Jun 2022 19:35:21 -0400
Subject: [PATCH] Add Player#getFishHook
diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java
index f9531c0f909c7caeddfb8f06ef9a11469ba7d434..f854c1252f42ac02ad4eb84f7b5734b4cec88e53 100644
--- a/src/main/java/org/bukkit/entity/HumanEntity.java
+++ b/src/main/java/org/bukkit/entity/HumanEntity.java
@@ -355,6 +355,13 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
@Nullable
public Location getPotentialBedLocation();
// Paper end
+ // Paper start
+ /**
+ * @return the player's fishing hook if they are fishing
+ */
+ @Nullable
+ FishHook getFishHook();
+ // Paper end
/**
* Attempts to make the entity sleep at the given location.