Port flat bedrock (generator settings) to 1.18 (#6960)
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475 changed files with 270 additions and 234 deletions
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@ -1,63 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <spottedleaf@spottedleaf.dev>
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Date: Mon, 6 Jul 2020 22:48:48 -0700
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Subject: [PATCH] Manually inline methods in BlockPosition
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diff --git a/src/main/java/net/minecraft/core/BlockPos.java b/src/main/java/net/minecraft/core/BlockPos.java
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index 0dcf75c5c792650d7a5b9354222df16bcd1cfbd2..14610e6144ec144ebbec6fb0945c67bb0ea86795 100644
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--- a/src/main/java/net/minecraft/core/BlockPos.java
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+++ b/src/main/java/net/minecraft/core/BlockPos.java
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@@ -484,9 +484,9 @@ public class BlockPos extends Vec3i {
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}
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public BlockPos.MutableBlockPos set(int x, int y, int z) {
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- this.setX(x);
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- this.setY(y);
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- this.setZ(z);
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+ this.x = x; // Paper - force inline
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+ this.y = y; // Paper - force inline
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+ this.z = z; // Paper - force inline
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return this;
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}
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@@ -550,19 +550,19 @@ public class BlockPos extends Vec3i {
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// Paper start - comment out useless overrides @Override - TODO figure out why this is suddenly important to keep
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@Override
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public BlockPos.MutableBlockPos setX(int i) {
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- super.setX(i);
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+ this.x = i; // Paper
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return this;
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}
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@Override
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public BlockPos.MutableBlockPos setY(int i) {
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- super.setY(i);
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+ this.y = i; // Paper
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return this;
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}
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@Override
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public BlockPos.MutableBlockPos setZ(int i) {
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- super.setZ(i);
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+ this.z = i; // Paper
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return this;
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}
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// Paper end
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diff --git a/src/main/java/net/minecraft/core/Vec3i.java b/src/main/java/net/minecraft/core/Vec3i.java
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index 6de2ea6641433206027015695a0d10c80fe0e2f5..b9d30deecb63efd4cd8c840b710edba5b956bd93 100644
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--- a/src/main/java/net/minecraft/core/Vec3i.java
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+++ b/src/main/java/net/minecraft/core/Vec3i.java
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@@ -19,9 +19,9 @@ public class Vec3i implements Comparable<Vec3i> {
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return IntStream.of(vec3i.getX(), vec3i.getY(), vec3i.getZ());
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});
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public static final Vec3i ZERO = new Vec3i(0, 0, 0);
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- private int x;
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- private int y;
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- private int z;
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+ protected int x; // Paper - protected
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+ protected int y; // Paper - protected
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+ protected int z; // Paper - protected
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private static Function<Vec3i, DataResult<Vec3i>> checkOffsetAxes(int maxAbsValue) {
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return (vec) -> {
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