Finish updating chunk system patch

Add in locking changes from folia, plus fix some diffs.
I'm sure it'll be error-free.
This commit is contained in:
Spottedleaf 2023-06-08 16:04:53 -07:00
parent 3fe0e32495
commit cc491a396e
77 changed files with 4053 additions and 20161 deletions

View file

@ -5,10 +5,10 @@ Subject: [PATCH] Prevent tile entity copies loading chunks
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 912c831ca4c52810ff16d4c8f4659d71347ddfa5..52021f110bb873cfedacd874a9d7a74055a537bb 100644
index 8527025729614a2828e5c39e40747b3fc0cc0c61..e9fc80f4d934bb485781b3213708e37792b50be1 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -3307,7 +3307,12 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
@@ -3308,7 +3308,12 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
BlockPos blockposition = BlockEntity.getPosFromTag(nbttagcompound);
if (this.player.level().isLoaded(blockposition)) {