Finish updating chunk system patch

Add in locking changes from folia, plus fix some diffs.
I'm sure it'll be error-free.
This commit is contained in:
Spottedleaf 2023-06-08 16:04:53 -07:00
parent 3fe0e32495
commit cc491a396e
77 changed files with 4053 additions and 20161 deletions

View file

@ -40,10 +40,10 @@ index a502d293cedb2f507e6cf1792429b36685ed1910..e50af28f806593a0171ad7cee5805f74
return true;
diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
index 5c97b0069d20815c2a1d61bf34596a8a928d8940..bf802a791e857b0018cc760a24c32981eb732f68 100644
index b0687dcf8af84af627b67e7fbb68170a2fd28da0..5cb151a7d89c7281b03f24c5f79afb7edf7cbfea 100644
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
@@ -716,6 +716,15 @@ public class ServerChunkCache extends ChunkSource {
@@ -565,6 +565,15 @@ public class ServerChunkCache extends ChunkSource {
boolean flag2 = this.level.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && !this.level.players().isEmpty(); // CraftBukkit
Collections.shuffle(list);