Fix incorrect variable usage in per-player mob spawning patch (#6077)
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2641b91350
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cc063e1f09
17 changed files with 72 additions and 82 deletions
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@ -85,10 +85,10 @@ index 0000000000000000000000000000000000000000..b6f4400df3d8ec7e06a996de54f8cabb
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+ }
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+}
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 6a715a5dfc109efd2904e6392c7769cff80b7a4c..c2dd937938e120472d0a2609c1afef693a342682 100644
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index cb547b06724d5d4947580232198597deee9e480d..017a809ce774ea63104c952151786a214a00f29d 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -1802,6 +1802,7 @@ public class ServerPlayer extends Player {
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@@ -1807,6 +1807,7 @@ public class ServerPlayer extends Player {
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public String locale = null; // CraftBukkit - add, lowercase // Paper - default to null
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public java.util.Locale adventure$locale = java.util.Locale.US; // Paper
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public void updateOptions(ServerboundClientInformationPacket packet) {
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@ -97,7 +97,7 @@ index 6a715a5dfc109efd2904e6392c7769cff80b7a4c..c2dd937938e120472d0a2609c1afef69
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if (getMainArm() != packet.getMainHand()) {
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PlayerChangedMainHandEvent event = new PlayerChangedMainHandEvent(this.getBukkitEntity(), getMainArm() == HumanoidArm.LEFT ? MainHand.LEFT : MainHand.RIGHT);
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 8c19f5b79fd846bea4eb5c4776eb9a4a282b24c1..a98394d9bab490c1bdb5817cb30806cab85de730 100644
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index 29d1f363348c67f158b8f4aac923e5f30d54b080..a69b9535c18597fec37ce6b50140188203d2b78d 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -520,6 +520,24 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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