Fix incorrect variable usage in per-player mob spawning patch (#6077)

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Jason 2021-07-04 09:30:59 -07:00 committed by GitHub
parent 2641b91350
commit cc063e1f09
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GPG key ID: 4AEE18F83AFDEB23
17 changed files with 72 additions and 82 deletions

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@ -25,6 +25,10 @@ c net/minecraft/world/entity/projectile/EntityTippedArrow net/minecraft/world/en
c net/minecraft/server/level/WorldServer net/minecraft/server/level/ServerLevel
m (Lnet/minecraft/server/level/WorldServer;Lnet/minecraft/world/entity/Entity;)V a makeObsidianPlatform
# CraftBukkit adds limit param
c net/minecraft/world/level/SpawnerCreature$d net/minecraft/world/level/NaturalSpawner$SpawnState
m (Lnet/minecraft/world/entity/EnumCreatureType;I)Z a canSpawnForCategory
# missed mapping?
c net/minecraft/world/level/block/MultifaceBlock net/minecraft/world/level/block/MultifaceBlock
m (Lnet/minecraft/world/level/block/state/IBlockData;Lnet/minecraft/world/level/IBlockAccess;Lnet/minecraft/core/BlockPosition;Lnet/minecraft/core/EnumDirection;)Lnet/minecraft/world/level/block/state/IBlockData; c getStateForPlacement