Yank 0417-Avoid-Chunk-Lookups-for-Entity-TileEntity-Current-Ch.patch
Currently causing leaks
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 4 Jul 2018 03:39:51 -0400
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Subject: [PATCH] Avoid Chunk Lookups for Entity/TileEntity Current Chunk
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SPECIAL 1.14.1 NOTE:
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This patch caused a memory leak since the tile entity's chunk was set to null
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before it was removed. Ensure this issue is resolved!
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In many places where we simply want the current chunk the entity
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is in, instead of doing a hashmap lookup for it, we now have access
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to the object directly on the Entity/TileEntity object we can directly grab.
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Use that local value instead to reduce lookups in many hot places.
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 2c92d3390a..3c3a504991 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -0,0 +0,0 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
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if (!tileentity.isRemoved() && tileentity.hasWorld()) {
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BlockPosition blockposition = tileentity.getPosition();
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- if (this.chunkProvider.a(blockposition) && this.getWorldBorder().a(blockposition)) {
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+ if (tileentity.getCurrentChunk() != null && this.getWorldBorder().a(blockposition)) { // Paper
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try {
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gameprofilerfiller.a(() -> {
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return String.valueOf(TileEntityTypes.a(tileentity.getTileType()));
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@@ -0,0 +0,0 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
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this.tileEntityListTick.remove(tileTickPosition--);
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// Spigot end
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//this.tileEntityList.remove(tileentity); // Paper - remove unused list
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- if (this.isLoaded(tileentity.getPosition())) {
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- this.getChunkAtWorldCoords(tileentity.getPosition()).removeTileEntity(tileentity.getPosition());
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+ // Paper start - use local chunk reference
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+ Chunk chunk = tileentity.getCurrentChunk();
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+ if (chunk != null) {
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+ chunk.removeTileEntity(tileentity.getPosition());
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+ // Paper end
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}
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}
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}
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@@ -0,0 +0,0 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
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}
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// CraftBukkit end */
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- if (this.isLoaded(tileentity1.getPosition())) {
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- Chunk chunk = this.getChunkAtWorldCoords(tileentity1.getPosition());
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+ Chunk chunk = tileentity1.getCurrentChunk(); // Paper
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+ if (chunk != null) { // Paper
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IBlockData iblockdata = chunk.getType(tileentity1.getPosition());
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chunk.setTileEntity(tileentity1.getPosition(), tileentity1);
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 3739a95c5a..1e00908671 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -0,0 +0,0 @@ public class WorldServer extends World {
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}
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private void removeEntityFromChunk(Entity entity) {
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- IChunkAccess ichunkaccess = this.getChunkAt(entity.chunkX, entity.chunkZ, ChunkStatus.FULL, false);
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+ // Paper start
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+ if (!entity.inChunk) return;
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+ IChunkAccess ichunkaccess = this.getChunkIfLoaded(entity.chunkX, entity.chunkZ);
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+ // Paper start
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- if (ichunkaccess instanceof Chunk) {
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+ if (ichunkaccess != null) { // Paper
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((Chunk) ichunkaccess).b(entity);
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}
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--
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