Remove wall-time / unused skip tick protection (#11412)
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
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794 changed files with 402 additions and 282 deletions
54
patches/server/0654-Fix-NotePlayEvent.patch
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54
patches/server/0654-Fix-NotePlayEvent.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Kieran Wallbanks <kieran.wallbanks@gmail.com>
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Date: Mon, 21 Jun 2021 14:23:50 +0100
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Subject: [PATCH] Fix NotePlayEvent
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== AT ==
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public org.bukkit.craftbukkit.block.data.CraftBlockData toNMS(Ljava/lang/Enum;Ljava/lang/Class;)Ljava/lang/Enum;
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diff --git a/src/main/java/net/minecraft/world/level/block/NoteBlock.java b/src/main/java/net/minecraft/world/level/block/NoteBlock.java
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index 6215f096849f48843d6e25875b8b71f6827ec0a5..f77d51d10e01fc4eaf5516c05c8be0ef7a425893 100644
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--- a/src/main/java/net/minecraft/world/level/block/NoteBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/NoteBlock.java
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@@ -94,11 +94,12 @@ public class NoteBlock extends Block {
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private void playNote(@Nullable Entity entity, BlockState state, Level world, BlockPos pos) {
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if (((NoteBlockInstrument) state.getValue(NoteBlock.INSTRUMENT)).worksAboveNoteBlock() || world.getBlockState(pos.above()).isAir()) {
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// CraftBukkit start
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- org.bukkit.event.block.NotePlayEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callNotePlayEvent(world, pos, state.getValue(NoteBlock.INSTRUMENT), state.getValue(NoteBlock.NOTE));
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- if (event.isCancelled()) {
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- return;
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- }
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+ // org.bukkit.event.block.NotePlayEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callNotePlayEvent(world, pos, state.getValue(NoteBlock.INSTRUMENT), state.getValue(NoteBlock.NOTE));
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+ // if (event.isCancelled()) {
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+ // return;
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+ // }
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// CraftBukkit end
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+ // Paper - move NotePlayEvent call to fix instrument/note changes; TODO any way to cancel the game event?
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world.blockEvent(pos, this, 0, 0);
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world.gameEvent(entity, (Holder) GameEvent.NOTE_BLOCK_PLAY, pos);
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}
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@@ -138,10 +139,14 @@ public class NoteBlock extends Block {
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@Override
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protected boolean triggerEvent(BlockState state, Level world, BlockPos pos, int type, int data) {
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NoteBlockInstrument blockpropertyinstrument = (NoteBlockInstrument) state.getValue(NoteBlock.INSTRUMENT);
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+ // Paper start - move NotePlayEvent call to fix instrument/note changes
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+ org.bukkit.event.block.NotePlayEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callNotePlayEvent(world, pos, blockpropertyinstrument, state.getValue(NOTE));
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+ if (event.isCancelled()) return false;
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+ // Paper end - move NotePlayEvent call to fix instrument/note changes
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float f;
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if (blockpropertyinstrument.isTunable()) {
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- int k = (Integer) state.getValue(NoteBlock.NOTE);
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+ int k = event.getNote().getId(); // Paper - move NotePlayEvent call to fix instrument/note changes
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f = NoteBlock.getPitchFromNote(k);
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world.addParticle(ParticleTypes.NOTE, (double) pos.getX() + 0.5D, (double) pos.getY() + 1.2D, (double) pos.getZ() + 0.5D, (double) k / 24.0D, 0.0D, 0.0D);
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@@ -160,7 +165,7 @@ public class NoteBlock extends Block {
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holder = Holder.direct(SoundEvent.createVariableRangeEvent(minecraftkey));
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} else {
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- holder = blockpropertyinstrument.getSoundEvent();
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+ holder = org.bukkit.craftbukkit.block.data.CraftBlockData.toNMS(event.getInstrument(), NoteBlockInstrument.class).getSoundEvent(); // Paper - move NotePlayEvent call to fix instrument/note changes
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}
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world.playSeededSound((Player) null, (double) pos.getX() + 0.5D, (double) pos.getY() + 0.5D, (double) pos.getZ() + 0.5D, holder, SoundSource.RECORDS, 3.0F, f, world.random.nextLong());
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