Remove wall-time / unused skip tick protection (#11412)
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
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794 changed files with 402 additions and 282 deletions
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@ -0,0 +1,52 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Fri, 27 Nov 2020 17:14:27 -0800
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Subject: [PATCH] Add PlayerStonecutterRecipeSelectEvent
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Co-Authored-By: MiniDigger <admin@benndorf.dev>
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diff --git a/src/main/java/net/minecraft/world/inventory/StonecutterMenu.java b/src/main/java/net/minecraft/world/inventory/StonecutterMenu.java
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index 5b4f03128499b0c1a4b8c5f5ccd17e4bdb391e81..37e75c02c374314372630f4bda0b92519809f2a4 100644
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--- a/src/main/java/net/minecraft/world/inventory/StonecutterMenu.java
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+++ b/src/main/java/net/minecraft/world/inventory/StonecutterMenu.java
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@@ -64,7 +64,7 @@ public class StonecutterMenu extends AbstractContainerMenu {
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public StonecutterMenu(int syncId, Inventory playerInventory, final ContainerLevelAccess context) {
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super(MenuType.STONECUTTER, syncId);
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- this.selectedRecipeIndex = DataSlot.standalone();
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+ this.selectedRecipeIndex = DataSlot.shared(new int[1], 0); // Paper - Add PlayerStonecutterRecipeSelectEvent
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this.recipes = Lists.newArrayList();
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this.input = ItemStack.EMPTY;
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this.slotUpdateListener = () -> {
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@@ -162,7 +162,30 @@ public class StonecutterMenu extends AbstractContainerMenu {
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@Override
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public boolean clickMenuButton(net.minecraft.world.entity.player.Player player, int id) {
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if (this.isValidRecipeIndex(id)) {
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- this.selectedRecipeIndex.set(id);
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+ // Paper start - Add PlayerStonecutterRecipeSelectEvent
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+ int recipeIndex = id;
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+ this.selectedRecipeIndex.set(recipeIndex);
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+ this.selectedRecipeIndex.checkAndClearUpdateFlag(); // mark as changed
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+ if (this.isValidRecipeIndex(id)) {
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+ io.papermc.paper.event.player.PlayerStonecutterRecipeSelectEvent event = new io.papermc.paper.event.player.PlayerStonecutterRecipeSelectEvent((Player) player.getBukkitEntity(), (org.bukkit.inventory.StonecutterInventory) getBukkitView().getTopInventory(), (org.bukkit.inventory.StonecuttingRecipe) this.getRecipes().get(id).toBukkitRecipe());
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+ if (!event.callEvent()) {
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+ player.containerMenu.sendAllDataToRemote();
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+ return false;
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+ }
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+
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+ net.minecraft.resources.ResourceLocation key = org.bukkit.craftbukkit.util.CraftNamespacedKey.toMinecraft(event.getStonecuttingRecipe().getKey());
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+ if (!this.getRecipes().get(recipeIndex).id().equals(key)) { // If the recipe did NOT stay the same
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+ for (int newRecipeIndex = 0; newRecipeIndex < this.getRecipes().size(); newRecipeIndex++) {
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+ if (this.getRecipes().get(newRecipeIndex).id().equals(key)) {
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+ recipeIndex = newRecipeIndex;
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+ break;
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+ }
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+ }
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+ }
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+ }
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+ player.containerMenu.sendAllDataToRemote();
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+ this.selectedRecipeIndex.set(recipeIndex); // set new index, so that listeners can read it
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+ // Paper end - Add PlayerStonecutterRecipeSelectEvent
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this.setupResultSlot();
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}
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