Move diffs around to compile without later ones applied

This commit is contained in:
Nassim Jahnke 2024-01-23 18:01:39 +01:00
parent e66037960b
commit c57d1aa245
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GPG key ID: EF6771C01F6EF02F
772 changed files with 546 additions and 499 deletions

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@ -11,7 +11,7 @@ floating in the air.
This can replace many uses of BlockPhysicsEvent
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 2a849e7125e2a6294aab49a436eeab8e4201fd15..a5bdbf62bdeb9fd505699a92701f9ed4724b6c85 100644
index 097f4e01dc9dc391ea96e2f36f18f6575e344346..91f2bb15e2eea792f205f04422655fc7d80a6da2 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -31,6 +31,7 @@ import net.minecraft.nbt.CompoundTag;
@ -22,7 +22,7 @@ index 2a849e7125e2a6294aab49a436eeab8e4201fd15..a5bdbf62bdeb9fd505699a92701f9ed4
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.FullChunkStatus;
import net.minecraft.server.level.ServerLevel;
@@ -584,9 +585,26 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
@@ -591,9 +592,26 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
return false;
} else {
FluidState fluid = this.getFluidState(pos);