Move diffs around to compile without later ones applied

This commit is contained in:
Nassim Jahnke 2024-01-23 18:01:39 +01:00
parent e66037960b
commit c57d1aa245
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GPG key ID: EF6771C01F6EF02F
772 changed files with 546 additions and 499 deletions

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@ -6,10 +6,10 @@ Subject: [PATCH] Optimize Level.hasChunkAt(BlockPosition)Z
Reduce method invocations for World.isLoaded(BlockPosition)Z
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 7f0db74c7a247d313c33bafb0ec773ae8f4f3959..537d532a2663a0f0384a4af1ffe008dfa395cb38 100644
index 945c620d9ab369d798d1abb03ad8fa4eb02cfb5a..b25505d7053aa6cbe8e2c10e27d9c810dd7c9529 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -346,6 +346,11 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
@@ -353,6 +353,11 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
return chunk == null ? null : chunk.getFluidState(blockposition);
}