Fix configs that relied on outdated min/max y levels (#6986)
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38 changed files with 276 additions and 158 deletions
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@ -3,22 +3,47 @@ From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Tue, 1 Mar 2016 23:58:50 -0600
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Subject: [PATCH] Configurable top of nether void damage
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Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index ab2671c21f2f44973fb2507b178ac8e1e03bc8dc..ce5f30b761ddaa2b3b241903d75770d0c5050d92 100644
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index ab2671c21f2f44973fb2507b178ac8e1e03bc8dc..3273b29bdd37a5dac5c8a1be38f514bdbdffbeeb 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -705,7 +705,12 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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@@ -705,7 +705,11 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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}
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public void checkOutOfWorld() {
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- if (this.getY() < (double) (this.level.getMinBuildHeight() - 64)) {
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+ // Paper start - Configurable nether ceiling damage
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+ if (this.getY() < (double) (this.level.getMinBuildHeight() - 64) || (this.level.getWorld().getEnvironment() == org.bukkit.World.Environment.NETHER
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+ && level.paperConfig().environment.netherCeilingVoidDamageHeight > 0
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+ && this.getY() >= this.level.paperConfig().environment.netherCeilingVoidDamageHeight
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+ && this.level.paperConfig().environment.netherCeilingVoidDamageHeight.test(v -> this.getY() >= v)
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+ && (!(this instanceof Player player) || !player.getAbilities().invulnerable))) {
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+ // Paper end
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this.outOfWorld();
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}
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diff --git a/src/main/java/net/minecraft/world/level/portal/PortalForcer.java b/src/main/java/net/minecraft/world/level/portal/PortalForcer.java
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index bb05ea288432ece497957c3503c3435655ce8997..f9cddc20563c2d44fdb1f91ae2b2f9b2321e4d81 100644
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--- a/src/main/java/net/minecraft/world/level/portal/PortalForcer.java
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+++ b/src/main/java/net/minecraft/world/level/portal/PortalForcer.java
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@@ -55,7 +55,7 @@ public class PortalForcer {
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Optional<PoiRecord> optional = villageplace.getInSquare((holder) -> {
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return holder.is(PoiTypes.NETHER_PORTAL);
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}, blockposition, i, PoiManager.Occupancy.ANY).filter((villageplacerecord) -> {
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- return worldborder.isWithinBounds(villageplacerecord.getPos());
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+ return worldborder.isWithinBounds(villageplacerecord.getPos()) && !this.level.paperConfig().environment.netherCeilingVoidDamageHeight.test(v -> villageplacerecord.getPos().getY() >= v); // Paper - don't teleport into void damage
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}).sorted(Comparator.comparingDouble((PoiRecord villageplacerecord) -> { // CraftBukkit - decompile error
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return villageplacerecord.getPos().distSqr(blockposition);
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}).thenComparingInt((villageplacerecord) -> {
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@@ -90,6 +90,11 @@ public class PortalForcer {
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BlockPos blockposition2 = null;
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WorldBorder worldborder = this.level.getWorldBorder();
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int i = Math.min(this.level.getMaxBuildHeight(), this.level.getMinBuildHeight() + this.level.getLogicalHeight()) - 1;
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+ // Paper start - if ceiling void damage is enabled, make sure the max height doesn't exceed the void damage height
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+ if (this.level.paperConfig().environment.netherCeilingVoidDamageHeight.enabled()) {
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+ i = Math.min(i, this.level.paperConfig().environment.netherCeilingVoidDamageHeight.intValue() - 1);
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+ }
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+ // Paper end
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BlockPos.MutableBlockPos blockposition_mutableblockposition = blockposition.mutable();
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Iterator iterator = BlockPos.spiralAround(blockposition, createRadius, Direction.EAST, Direction.SOUTH).iterator(); // CraftBukkit
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