From c05db66ee6fc8f347285b68234076f37bb115cd9 Mon Sep 17 00:00:00 2001 From: Bjarne Koll Date: Thu, 13 Jun 2024 17:16:01 +0200 Subject: [PATCH] Configurable damage tick when blocking with shield --- .../sources/net/minecraft/world/entity/LivingEntity.java.patch | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/paper-server/patches/sources/net/minecraft/world/entity/LivingEntity.java.patch b/paper-server/patches/sources/net/minecraft/world/entity/LivingEntity.java.patch index 9de533eccaf..19721c52e94 100644 --- a/paper-server/patches/sources/net/minecraft/world/entity/LivingEntity.java.patch +++ b/paper-server/patches/sources/net/minecraft/world/entity/LivingEntity.java.patch @@ -1284,7 +1284,7 @@ + CriteriaTriggers.PLAYER_HURT_ENTITY.trigger((ServerPlayer) damagesource.getEntity(), this, damagesource, originalDamage, f, true); // Paper - fix taken/dealt param order + } + -+ return true; ++ return !io.papermc.paper.configuration.GlobalConfiguration.get().unsupportedSettings.skipVanillaDamageTickWhenShieldBlocked; // Paper - this should always return true, however expose an unsupported setting to flip this to false to enable "shield stunning". + } else { + return true; // Paper - return false ONLY if event was cancelled + }