Updated Upstream (Bukkit/CraftBukkit/Spigot) (#9648)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
6b34da8f SPIGOT-7467: Add getAddress to RemoteConsoleCommandSender

CraftBukkit Changes:
db4ba2897 SPIGOT-7467: Add getAddress to RemoteConsoleCommandSender
4f7ff4dec PR-1246: Add missing AbstractTestingBase to tests which need them
f70a7b68d SPIGOT-7465, MC-264979: Fresh installations print NoSuchFileException for server.properties
8ef7afef6 PR-1240: Call BlockGrowEvent for vines that are growing on additional sides of an existing vine block

Spigot Changes:
d2eba2c8 Rebuild patches
This commit is contained in:
Noah van der Aa 2023-08-28 13:05:48 +02:00 committed by GitHub
parent 0c0a480d82
commit b8edb0e130
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
432 changed files with 235 additions and 271 deletions

View file

@ -181,7 +181,7 @@ index 0000000000000000000000000000000000000000..6b0bdc266109cdfb874f08bf74323603
+
+}
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index a6d6652fab0dcb490b4229cbf6a7a63112cbfa26..010318abbb6fadbadade8926793786eced6775d3 100644
index bb1280569181e8e3acb78ef622b4d2f905007222..9f59ef54ef6f6af8b0fef8567d8cfbefb64bc29f 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -3,6 +3,9 @@ package net.minecraft.server;
@ -194,7 +194,7 @@ index a6d6652fab0dcb490b4229cbf6a7a63112cbfa26..010318abbb6fadbadade8926793786ec
import com.google.common.collect.Lists;
import com.google.common.collect.Maps;
import com.google.common.collect.Sets;
@@ -1345,7 +1348,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
@@ -1344,7 +1347,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
if (this.hidesOnlinePlayers()) {
return new ServerStatus.Players(i, list.size(), List.of());
} else {