Readd more patches

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Nassim Jahnke 2024-07-04 12:34:11 +02:00
parent 8c8b227547
commit b89e6a0195
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GPG key ID: EF6771C01F6EF02F
39 changed files with 171 additions and 588 deletions

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@ -1,243 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Sat, 15 Jun 2019 08:54:33 -0700
Subject: [PATCH] Fix World#isChunkGenerated calls
Optimize World#loadChunk() too
This patch also adds a chunk status cache on region files (note that
its only purpose is to cache the status on DISK)
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index d6ecee1db17cb9eaeffa94b3d8dd150238fdefe5..1d2d4d38ff3414896d07f7f4e40d0edb9a8c3993 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -735,9 +735,13 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
// Paper end
private CompletableFuture<Optional<CompoundTag>> readChunk(ChunkPos chunkPos) {
- return this.read(chunkPos).thenApplyAsync((optional) -> {
- return optional.map((nbttagcompound) -> this.upgradeChunkTag(nbttagcompound, chunkPos)); // CraftBukkit
- }, Util.backgroundExecutor());
+ // Paper start - Cache chunk status on disk
+ try {
+ return CompletableFuture.completedFuture(Optional.ofNullable(this.readConvertChunkSync(chunkPos)));
+ } catch (Throwable thr) {
+ return CompletableFuture.failedFuture(thr);
+ }
+ // Paper end - Cache chunk status on disk
}
// CraftBukkit start
@@ -746,6 +750,60 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
// CraftBukkit end
}
+ // Paper start - Cache chunk status on disk
+ @Nullable
+ public CompoundTag readConvertChunkSync(ChunkPos pos) throws IOException {
+ CompoundTag nbttagcompound = this.readSync(pos);
+ if (nbttagcompound == null) {
+ return null;
+ }
+
+ nbttagcompound = this.upgradeChunkTag(nbttagcompound, pos); // CraftBukkit
+ if (nbttagcompound == null) {
+ return null;
+ }
+
+ this.updateChunkStatusOnDisk(pos, nbttagcompound);
+
+ return nbttagcompound;
+ }
+
+ public ChunkStatus getChunkStatusOnDiskIfCached(ChunkPos chunkPos) {
+ net.minecraft.world.level.chunk.storage.RegionFile regionFile = regionFileCache.getRegionFileIfLoaded(chunkPos);
+
+ return regionFile == null ? null : regionFile.getStatusIfCached(chunkPos.x, chunkPos.z);
+ }
+
+ public ChunkStatus getChunkStatusOnDisk(ChunkPos chunkPos) throws IOException {
+ net.minecraft.world.level.chunk.storage.RegionFile regionFile = regionFileCache.getRegionFile(chunkPos, true);
+
+ if (regionFile == null || !regionFileCache.chunkExists(chunkPos)) {
+ return null;
+ }
+
+ ChunkStatus status = regionFile.getStatusIfCached(chunkPos.x, chunkPos.z);
+
+ if (status != null) {
+ return status;
+ }
+
+ this.readChunk(chunkPos);
+
+ return regionFile.getStatusIfCached(chunkPos.x, chunkPos.z);
+ }
+
+ public void updateChunkStatusOnDisk(ChunkPos chunkPos, @Nullable CompoundTag compound) throws IOException {
+ net.minecraft.world.level.chunk.storage.RegionFile regionFile = regionFileCache.getRegionFile(chunkPos, false);
+
+ regionFile.setStatus(chunkPos.x, chunkPos.z, ChunkSerializer.getStatus(compound));
+ }
+
+ public ChunkAccess getUnloadingChunk(int chunkX, int chunkZ) {
+ ChunkHolder chunkHolder = io.papermc.paper.chunk.system.ChunkSystem.getUnloadingChunkHolder(this.level, chunkX, chunkZ);
+ return chunkHolder == null ? null : chunkHolder.getAvailableChunkNow();
+ }
+ // Paper end - Cache chunk status on disk
+
public boolean anyPlayerCloseEnoughForSpawning(ChunkPos pos) { // Paper - public
// Spigot start
return this.anyPlayerCloseEnoughForSpawning(pos, false);
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFile.java b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFile.java
index f994f91dd4b4a0a6d540a5605af0b6623e229f84..cf43daa019b239464401784938d01af83f9da47c 100644
--- a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFile.java
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFile.java
@@ -52,6 +52,29 @@ public class RegionFile implements AutoCloseable {
@VisibleForTesting
protected final RegionBitmap usedSectors;
public final java.util.concurrent.locks.ReentrantLock fileLock = new java.util.concurrent.locks.ReentrantLock(); // Paper
+ // Paper start - Cache chunk status
+ private final net.minecraft.world.level.chunk.status.ChunkStatus[] statuses = new net.minecraft.world.level.chunk.status.ChunkStatus[32 * 32];
+
+ private boolean closed;
+
+ // invoked on write/read
+ public void setStatus(int x, int z, net.minecraft.world.level.chunk.status.ChunkStatus status) {
+ if (this.closed) {
+ // We've used an invalid region file.
+ throw new IllegalStateException("RegionFile is closed");
+ }
+ this.statuses[getChunkLocation(x, z)] = status;
+ }
+
+ public net.minecraft.world.level.chunk.status.ChunkStatus getStatusIfCached(int x, int z) {
+ if (this.closed) {
+ // We've used an invalid region file.
+ throw new IllegalStateException("RegionFile is closed");
+ }
+ final int location = getChunkLocation(x, z);
+ return this.statuses[location];
+ }
+ // Paper end - Cache chunk status
public RegionFile(RegionStorageInfo storageKey, Path directory, Path path, boolean dsync) throws IOException {
this(storageKey, directory, path, RegionFileVersion.getCompressionFormat(), dsync); // Paper - Configurable region compression format
@@ -417,6 +440,7 @@ public class RegionFile implements AutoCloseable {
return this.getOffset(pos) != 0;
}
+ private static int getChunkLocation(int x, int z) { return (x & 31) + (z & 31) * 32; } // Paper - Cache chunk status; OBFHELPER - sort of, mirror of logic below
private static int getOffsetIndex(ChunkPos pos) {
return pos.getRegionLocalX() + pos.getRegionLocalZ() * 32;
}
@@ -427,6 +451,7 @@ public class RegionFile implements AutoCloseable {
synchronized (this) {
try {
// Paper end
+ this.closed = true; // Paper - Cache chunk status
try {
this.padToFullSector();
} finally {
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java
index c2838ae91b7f078369b63503df57a1eb5d2b0df5..c33640859aab837c85f3e860fe2241a0e78bb09a 100644
--- a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java
@@ -268,6 +268,7 @@ public class RegionFileStorage implements AutoCloseable {
try {
NbtIo.write(nbt, (DataOutput) dataoutputstream);
+ regionfile.setStatus(pos.x, pos.z, ChunkSerializer.getStatus(nbt)); // Paper - Cache chunk status
regionfile.setOversized(pos.x, pos.z, false); // Paper - We don't do this anymore, mojang stores differently, but clear old meta flag if it exists to get rid of our own meta file once last oversized is gone
// Paper start - don't write garbage data to disk if writing serialization fails
dataoutputstream.close(); // Only write if successful
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 9c06c3729b09726e1da6ff8fb975cef2aeba9643..8f50d893f8f9dea306756b640abd2373ee028a86 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -391,9 +391,23 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public boolean isChunkGenerated(int x, int z) {
+ // Paper start - Fix this method
+ if (!Bukkit.isPrimaryThread()) {
+ return java.util.concurrent.CompletableFuture.supplyAsync(() -> {
+ return CraftWorld.this.isChunkGenerated(x, z);
+ }, world.getChunkSource().mainThreadProcessor).join();
+ }
+ ChunkAccess chunk = world.getChunkSource().getChunkAtImmediately(x, z);
+ if (chunk == null) {
+ chunk = world.getChunkSource().chunkMap.getUnloadingChunk(x, z);
+ }
+ if (chunk != null) {
+ return chunk instanceof ImposterProtoChunk || chunk instanceof net.minecraft.world.level.chunk.LevelChunk;
+ }
try {
- return this.isChunkLoaded(x, z) || this.world.getChunkSource().chunkMap.read(new ChunkPos(x, z)).get().isPresent();
- } catch (InterruptedException | ExecutionException ex) {
+ return world.getChunkSource().chunkMap.getChunkStatusOnDisk(new ChunkPos(x, z)) == ChunkStatus.FULL;
+ } catch (java.io.IOException ex) {
+ // Paper end - Fix this method
throw new RuntimeException(ex);
}
}
@@ -572,20 +586,48 @@ public class CraftWorld extends CraftRegionAccessor implements World {
public boolean loadChunk(int x, int z, boolean generate) {
org.spigotmc.AsyncCatcher.catchOp("chunk load"); // Spigot
warnUnsafeChunk("loading a faraway chunk", x, z); // Paper
- ChunkAccess chunk = this.world.getChunkSource().getChunk(x, z, generate || isChunkGenerated(x, z) ? ChunkStatus.FULL : ChunkStatus.EMPTY, true); // Paper
-
- // If generate = false, but the chunk already exists, we will get this back.
- if (chunk instanceof ImposterProtoChunk) {
- // We then cycle through again to get the full chunk immediately, rather than after the ticket addition
- chunk = this.world.getChunkSource().getChunk(x, z, ChunkStatus.FULL, true);
- }
-
- if (chunk instanceof net.minecraft.world.level.chunk.LevelChunk) {
- this.world.getChunkSource().addRegionTicket(TicketType.PLUGIN, new ChunkPos(x, z), 0, Unit.INSTANCE); // Paper
+ // Paper start - Optimize this method
+ ChunkPos chunkPos = new ChunkPos(x, z);
+ ChunkAccess immediate = world.getChunkSource().getChunkAtIfLoadedImmediately(x, z);
+ if (immediate != null) {
+ // Plugins should use plugin tickets instead of this method to keep a chunk perpetually loaded
return true;
}
- return false;
+ if (!generate) {
+ immediate = world.getChunkSource().chunkMap.getUnloadingChunk(x, z);
+ if (immediate != null) {
+ if (!(immediate instanceof ImposterProtoChunk) && !(immediate instanceof net.minecraft.world.level.chunk.LevelChunk)) {
+ return false; // not full status
+ }
+ world.getChunkSource().addRegionTicket(TicketType.PLUGIN, chunkPos, 0, Unit.INSTANCE); // Paper
+ world.getChunk(x, z); // make sure we're at ticket level 32 or lower
+ return true;
+ }
+ net.minecraft.world.level.chunk.storage.RegionFile file;
+ try {
+ file = world.getChunkSource().chunkMap.regionFileCache.getRegionFile(chunkPos, false);
+ } catch (java.io.IOException ex) {
+ throw new RuntimeException(ex);
+ }
+
+ ChunkStatus status = file.getStatusIfCached(x, z);
+ if (!file.hasChunk(chunkPos) || (status != null && status != ChunkStatus.FULL)) {
+ return false;
+ }
+
+ ChunkAccess chunk = world.getChunkSource().getChunk(x, z, ChunkStatus.EMPTY, true);
+ if (!(chunk instanceof ImposterProtoChunk) && !(chunk instanceof net.minecraft.world.level.chunk.LevelChunk)) {
+ return false;
+ }
+
+ // fall through to load
+ // we do this so we do not re-read the chunk data on disk
+ }
+ world.getChunkSource().addRegionTicket(TicketType.PLUGIN, chunkPos, 0, Unit.INSTANCE); // Paper
+ world.getChunkSource().getChunk(x, z, ChunkStatus.FULL, true);
+ return true;
+ // Paper end - Optimize this method
}
@Override

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@ -1,109 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 2 Apr 2020 02:37:57 -0400
Subject: [PATCH] Optimize Collision to not load chunks
The collision code takes an AABB and generates a cuboid of checks rather
than a cylinder, so at high velocity this can generate a lot of chunk checks.
Treat an unloaded chunk as a collision for entities, and also for players if
the "prevent moving into unloaded chunks" setting is enabled.
If that serting is not enabled, collisions will be ignored for players, since
movement will load only the chunk the player enters anyways and avoids loading
massive amounts of surrounding chunks due to large AABB lookups.
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 8f1a2de2a5542929f8a2fdd4d38de141eda985b2..29b35b8c0a6001d626e327a82eaff26d068660db 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -934,6 +934,7 @@ public abstract class PlayerList {
entityplayer1.setShiftKeyDown(false);
entityplayer1.forceSetPositionRotation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
+ worldserver1.getChunkSource().addRegionTicket(net.minecraft.server.level.TicketType.POST_TELEPORT, new net.minecraft.world.level.ChunkPos(location.getBlockX() >> 4, location.getBlockZ() >> 4), 1, entityplayer.getId()); // Paper
while (avoidSuffocation && !worldserver1.noCollision((Entity) entityplayer1) && entityplayer1.getY() < (double) worldserver1.getMaxBuildHeight()) {
// CraftBukkit end
entityplayer1.setPos(entityplayer1.getX(), entityplayer1.getY() + 1.0D, entityplayer1.getZ());
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 6f48af629392f4426e50f752424fc9f58985688a..26b21af65ff63c83fb3be80740e41b40f0feb944 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -244,6 +244,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
// Paper end - Share random for entities to make them more random
public org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason spawnReason; // Paper - Entity#getEntitySpawnReason
+ public boolean collisionLoadChunks = false; // Paper
private CraftEntity bukkitEntity;
public @org.jetbrains.annotations.Nullable net.minecraft.server.level.ChunkMap.TrackedEntity tracker; // Paper
diff --git a/src/main/java/net/minecraft/world/level/BlockCollisions.java b/src/main/java/net/minecraft/world/level/BlockCollisions.java
index 1c10835b59aaefa3a65ff64f784620bdc54ddcdc..cd89623a44f02d7db77f0d0f87545cf80841f403 100644
--- a/src/main/java/net/minecraft/world/level/BlockCollisions.java
+++ b/src/main/java/net/minecraft/world/level/BlockCollisions.java
@@ -66,18 +66,37 @@ public class BlockCollisions<T> extends AbstractIterator<T> {
@Override
protected T computeNext() {
while (this.cursor.advance()) {
- int i = this.cursor.nextX();
- int j = this.cursor.nextY();
- int k = this.cursor.nextZ();
+ int i = this.cursor.nextX(); final int x = i; // Paper - OBFHELPER
+ int j = this.cursor.nextY(); final int y = j; // Paper - OBFHELPER
+ int k = this.cursor.nextZ(); final int z = k; // Paper - OBFHELPER
int l = this.cursor.getNextType();
if (l != 3) {
- BlockGetter blockGetter = this.getChunk(i, k);
- if (blockGetter != null) {
- this.pos.set(i, j, k);
- BlockState blockState = blockGetter.getBlockState(this.pos);
- if ((!this.onlySuffocatingBlocks || blockState.isSuffocating(blockGetter, this.pos))
- && (l != 1 || blockState.hasLargeCollisionShape())
- && (l != 2 || blockState.is(Blocks.MOVING_PISTON))) {
+ // Paper start - ensure we don't load chunks
+ // BlockGetter blockGetter = this.getChunk(i, k);
+ if (true) {
+ final @Nullable Entity source = this.context instanceof net.minecraft.world.phys.shapes.EntityCollisionContext entityContext ? entityContext.getEntity() : null;
+ boolean far = source != null && io.papermc.paper.util.MCUtil.distanceSq(source.getX(), y, source.getZ(), x, y, z) > 14;
+ this.pos.set(x, y, z);
+ BlockState blockState;
+ if (this.collisionGetter instanceof net.minecraft.server.level.WorldGenRegion) {
+ BlockGetter blockGetter = this.getChunk(x, z);
+ if (blockGetter == null) {
+ continue;
+ }
+ blockState = blockGetter.getBlockState(this.pos);
+ } else if ((!far && source instanceof net.minecraft.server.level.ServerPlayer) || (source != null && source.collisionLoadChunks)) {
+ blockState = this.collisionGetter.getBlockState(this.pos);
+ } else {
+ blockState = this.collisionGetter.getBlockStateIfLoaded(this.pos);
+ }
+ if (blockState == null) {
+ if (!(source instanceof net.minecraft.server.level.ServerPlayer) || source.level().paperConfig().chunks.preventMovingIntoUnloadedChunks) {
+ return this.resultProvider.apply(new BlockPos.MutableBlockPos(x, y, z), Shapes.create(far ? source.getBoundingBox() : new AABB(new BlockPos(x, y, z))));
+ }
+ continue;
+ }
+ if (/*(!this.onlySuffocatingBlocks || blockState.isSuffocating(blockGetter, this.pos)) &&*/ (l != 1 || blockState.hasLargeCollisionShape()) && (l != 2 || blockState.is(Blocks.MOVING_PISTON))) { // Paper - onlySuffocatingBlocks is only true on the client, so we don't care about it here
+ // Paper end
VoxelShape voxelShape = blockState.getCollisionShape(this.collisionGetter, this.pos, this.context);
if (voxelShape == Shapes.block()) {
if (this.box.intersects((double)i, (double)j, (double)k, (double)i + 1.0, (double)j + 1.0, (double)k + 1.0)) {
diff --git a/src/main/java/net/minecraft/world/level/CollisionGetter.java b/src/main/java/net/minecraft/world/level/CollisionGetter.java
index e57cb7fe53e915d24246e44c7f49971f5b2ab2cf..1ad0c976c6e2d6d31397dff850a9de7c16d16fba 100644
--- a/src/main/java/net/minecraft/world/level/CollisionGetter.java
+++ b/src/main/java/net/minecraft/world/level/CollisionGetter.java
@@ -44,11 +44,13 @@ public interface CollisionGetter extends BlockGetter {
}
default boolean noCollision(@Nullable Entity entity, AABB box) {
+ try { if (entity != null) entity.collisionLoadChunks = true; // Paper
for (VoxelShape voxelShape : this.getBlockCollisions(entity, box)) {
if (!voxelShape.isEmpty()) {
return false;
}
}
+ } finally { if (entity != null) entity.collisionLoadChunks = false; } // Paper
if (!this.getEntityCollisions(entity, box).isEmpty()) {
return false;

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@ -1,68 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Mon, 2 Aug 2021 10:10:40 +0200
Subject: [PATCH] Improve boat collision performance
diff --git a/src/main/java/net/minecraft/Util.java b/src/main/java/net/minecraft/Util.java
index 2cd0a4dc4f0baa08bd7f5a053303bb63733f0bab..0bd367235f80c1f0d319a6aa5130d82ad82d895c 100644
--- a/src/main/java/net/minecraft/Util.java
+++ b/src/main/java/net/minecraft/Util.java
@@ -125,6 +125,7 @@ public class Util {
.filter(fileSystemProvider -> fileSystemProvider.getScheme().equalsIgnoreCase("jar"))
.findFirst()
.orElseThrow(() -> new IllegalStateException("No jar file system provider found"));
+ public static final double COLLISION_EPSILON = 1.0E-7; // Paper - Improve boat collision performance
private static Consumer<String> thePauser = message -> {
};
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 56351d5c2b4ea2c1b335253153cedafdf058d9ae..9601d3def5e4ac0650bae42a1da2a64ab1e5aef7 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -1459,7 +1459,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
if (!source.is(DamageTypeTags.IS_PROJECTILE)) {
Entity entity = source.getDirectEntity();
- if (entity instanceof LivingEntity) {
+ if (entity instanceof LivingEntity && entity.distanceToSqr(this) <= (200.0D * 200.0D)) { // Paper - Improve boat collision performance
LivingEntity entityliving = (LivingEntity) entity;
this.blockUsingShield(entityliving);
@@ -1553,11 +1553,12 @@ public abstract class LivingEntity extends Entity implements Attackable {
}
if (entity1 != null && !source.is(DamageTypeTags.NO_KNOCKBACK)) {
- double d0 = entity1.getX() - this.getX();
+ final boolean far = entity1.distanceToSqr(this) > (200.0 * 200.0); // Paper - Improve boat collision performance
+ double d0 = far ? (Math.random() - Math.random()) : entity1.getX() - this.getX(); // Paper - Improve boat collision performance
double d1;
- for (d1 = entity1.getZ() - this.getZ(); d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) {
+ for (d1 = far ? Math.random() - Math.random() : entity1.getZ() - this.getZ(); d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) { // Paper - Improve boat collision performance
d0 = (Math.random() - Math.random()) * 0.01D;
}
@@ -2324,7 +2325,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
this.hurtCurrentlyUsedShield((float) -event.getDamage(DamageModifier.BLOCKING));
Entity entity = damagesource.getDirectEntity();
- if (entity instanceof LivingEntity) {
+ if (entity instanceof LivingEntity && entity.distanceToSqr(this) <= (200.0D * 200.0D)) { // Paper - Improve boat collision performance
this.blockUsingShield((LivingEntity) entity);
}
}
diff --git a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java b/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
index 549202706396fee91c23f6e34f7faa7672e4b03f..b068cff9b5aa457d65b679529956e8210296d799 100644
--- a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
+++ b/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
@@ -686,7 +686,7 @@ public class Boat extends VehicleEntity implements VariantHolder<Boat.Type> {
this.invFriction = 0.05F;
if (this.oldStatus == Boat.Status.IN_AIR && this.status != Boat.Status.IN_AIR && this.status != Boat.Status.ON_LAND) {
this.waterLevel = this.getY(1.0D);
- this.setPos(this.getX(), (double) (this.getWaterLevelAbove() - this.getBbHeight()) + 0.101D, this.getZ());
+ this.move(MoverType.SELF, new Vec3(0.0, ((double) (this.getWaterLevelAbove() - this.getBbHeight()) + 0.101D) - this.getY(), 0.0)); // Paper - Improve boat collision performance
this.setDeltaMovement(this.getDeltaMovement().multiply(1.0D, 0.0D, 1.0D));
this.lastYd = 0.0D;
this.status = Boat.Status.IN_WATER;

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@ -1,176 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Mon, 6 Apr 2020 04:20:44 -0700
Subject: [PATCH] Execute chunk tasks mid-tick
This will help the server load chunks if tick times are high.
diff --git a/src/main/java/co/aikar/timings/MinecraftTimings.java b/src/main/java/co/aikar/timings/MinecraftTimings.java
index 6b3cde6d4d1e63bec01f502f2027ee9fddac08aa..46449728f69ee7d4f78470f8da23c055acd53a3b 100644
--- a/src/main/java/co/aikar/timings/MinecraftTimings.java
+++ b/src/main/java/co/aikar/timings/MinecraftTimings.java
@@ -48,6 +48,8 @@ public final class MinecraftTimings {
public static final Timing antiXrayObfuscateTimer = Timings.ofSafe("anti-xray - obfuscate");
public static final Timing scoreboardScoreSearch = Timings.ofSafe("Scoreboard score search"); // Paper - add timings for scoreboard search
+ public static final Timing midTickChunkTasks = Timings.ofSafe("Mid Tick Chunk Tasks");
+
private static final Map<Class<?>, String> taskNameCache = new MapMaker().weakKeys().makeMap();
private MinecraftTimings() {}
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 03552ca486807d057147f6a05f024989d593d046..64ae2745c3144d43cad12dfe9baf1a291756d129 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -1411,8 +1411,79 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
return flag;
}
+ // Paper start - execute chunk tasks mid tick
+ static final long CHUNK_TASK_QUEUE_BACKOFF_MIN_TIME = 25L * 1000L; // 25us
+ static final long MAX_CHUNK_EXEC_TIME = 1000L; // 1us
+
+ static final long TASK_EXECUTION_FAILURE_BACKOFF = 5L * 1000L; // 5us
+
+ private static long lastMidTickExecute;
+ private static long lastMidTickExecuteFailure;
+
+ private boolean tickMidTickTasks() {
+ // give all worlds a fair chance at by targetting them all.
+ // if we execute too many tasks, that's fine - we have logic to correctly handle overuse of allocated time.
+ boolean executed = false;
+ for (ServerLevel world : this.getAllLevels()) {
+ long currTime = System.nanoTime();
+ if (currTime - world.lastMidTickExecuteFailure <= TASK_EXECUTION_FAILURE_BACKOFF) {
+ continue;
+ }
+ if (!world.getChunkSource().pollTask()) {
+ // we need to back off if this fails
+ world.lastMidTickExecuteFailure = currTime;
+ } else {
+ executed = true;
+ }
+ }
+
+ return executed;
+ }
+
+ public final void executeMidTickTasks() {
+ org.spigotmc.AsyncCatcher.catchOp("mid tick chunk task execution");
+ long startTime = System.nanoTime();
+ if ((startTime - lastMidTickExecute) <= CHUNK_TASK_QUEUE_BACKOFF_MIN_TIME || (startTime - lastMidTickExecuteFailure) <= TASK_EXECUTION_FAILURE_BACKOFF) {
+ // it's shown to be bad to constantly hit the queue (chunk loads slow to a crawl), even if no tasks are executed.
+ // so, backoff to prevent this
+ return;
+ }
+
+ co.aikar.timings.MinecraftTimings.midTickChunkTasks.startTiming();
+ try {
+ for (;;) {
+ boolean moreTasks = this.tickMidTickTasks();
+ long currTime = System.nanoTime();
+ long diff = currTime - startTime;
+
+ if (!moreTasks || diff >= MAX_CHUNK_EXEC_TIME) {
+ if (!moreTasks) {
+ lastMidTickExecuteFailure = currTime;
+ }
+
+ // note: negative values reduce the time
+ long overuse = diff - MAX_CHUNK_EXEC_TIME;
+ if (overuse >= (10L * 1000L * 1000L)) { // 10ms
+ // make sure something like a GC or dumb plugin doesn't screw us over...
+ overuse = 10L * 1000L * 1000L; // 10ms
+ }
+
+ double overuseCount = (double)overuse/(double)MAX_CHUNK_EXEC_TIME;
+ long extraSleep = (long)Math.round(overuseCount*CHUNK_TASK_QUEUE_BACKOFF_MIN_TIME);
+
+ lastMidTickExecute = currTime + extraSleep;
+ return;
+ }
+ }
+ } finally {
+ co.aikar.timings.MinecraftTimings.midTickChunkTasks.stopTiming();
+ }
+ }
+ // Paper end - execute chunk tasks mid tick
+
private boolean pollTaskInternal() {
if (super.pollTask()) {
+ this.executeMidTickTasks(); // Paper - execute chunk tasks mid tick
return true;
} else {
boolean ret = false; // Paper - force execution of all worlds, do not just bias the first
diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
index 6b258a2bd85bb71b030d42b488e1a4742d1e147d..01577dbb16ff6abc9edcf897f7fadaad14350184 100644
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
@@ -559,6 +559,7 @@ public class ServerChunkCache extends ChunkSource {
boolean flag1 = this.level.ticksPerSpawnCategory.getLong(org.bukkit.entity.SpawnCategory.ANIMAL) != 0L && this.level.getLevelData().getGameTime() % this.level.ticksPerSpawnCategory.getLong(org.bukkit.entity.SpawnCategory.ANIMAL) == 0L; // CraftBukkit
Iterator iterator1 = list.iterator();
+ int chunksTicked = 0; // Paper
while (iterator1.hasNext()) {
ServerChunkCache.ChunkAndHolder chunkproviderserver_a = (ServerChunkCache.ChunkAndHolder) iterator1.next();
LevelChunk chunk1 = chunkproviderserver_a.chunk;
@@ -572,6 +573,7 @@ public class ServerChunkCache extends ChunkSource {
if (this.level.shouldTickBlocksAt(chunkcoordintpair.toLong())) {
this.level.tickChunk(chunk1, l);
+ if ((chunksTicked++ & 1) == 0) net.minecraft.server.MinecraftServer.getServer().executeMidTickTasks(); // Paper
}
}
}
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 1ec7865e2e2bd23607e9b3041d77bd4badf39a4a..3a49f8933bc6ca1862994b7e0b3006f5236dd94a 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -221,6 +221,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
private final StructureCheck structureCheck;
private final boolean tickTime;
private final RandomSequences randomSequences;
+ public long lastMidTickExecuteFailure; // Paper - execute chunk tasks mid tick
// CraftBukkit start
public final LevelStorageSource.LevelStorageAccess convertable;
@@ -1211,6 +1212,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
if (fluid1.is(fluid)) {
fluid1.tick(this, pos);
}
+ MinecraftServer.getServer().executeMidTickTasks(); // Paper - exec chunk tasks during world tick
}
@@ -1220,6 +1222,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
if (iblockdata.is(block)) {
iblockdata.tick(this, pos, this.random);
}
+ MinecraftServer.getServer().executeMidTickTasks(); // Paper - exec chunk tasks during world tick
}
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index d3d7abb2d31e8ce9f9c53eca66a83a1c28fec792..dab55ab08665f2b5ae0c899a4ab07c18460552ae 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -915,6 +915,11 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
// Spigot end
} else if (flag && this.shouldTickBlocksAt(tickingblockentity.getPos())) {
tickingblockentity.tick();
+ // Paper start - execute chunk tasks during tick
+ if ((this.tileTickPosition & 7) == 0) {
+ MinecraftServer.getServer().executeMidTickTasks();
+ }
+ // Paper end - execute chunk tasks during tick
}
}
this.blockEntityTickers.removeAll(toRemove); // Paper - Fix MC-117075
@@ -929,6 +934,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
public <T extends Entity> void guardEntityTick(Consumer<T> tickConsumer, T entity) {
try {
tickConsumer.accept(entity);
+ MinecraftServer.getServer().executeMidTickTasks(); // Paper - execute chunk tasks mid tick
} catch (Throwable throwable) {
if (throwable instanceof ThreadDeath) throw throwable; // Paper
// Paper start - Prevent block entity and entity crashes

View file

@ -1,456 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Sun, 20 Jun 2021 16:19:26 -0700
Subject: [PATCH] Optimise random block ticking
Massive performance improvement for random block ticking.
The performance increase comes from the fact that the vast
majority of attempted block ticks (~95% in my testing) fail
because the randomly selected block is not tickable.
Now only tickable blocks are targeted, however this means that
the maximum number of block ticks occurs per chunk. However,
not all chunks are going to be targeted. The percent chance
of a chunk being targeted is based on how many tickable blocks
are in the chunk.
This means that while block ticks are spread out less, the
total number of blocks ticked per world tick remains the same.
Therefore, the chance of a random tickable block being ticked
remains the same.
diff --git a/src/main/java/io/papermc/paper/util/math/ThreadUnsafeRandom.java b/src/main/java/io/papermc/paper/util/math/ThreadUnsafeRandom.java
new file mode 100644
index 0000000000000000000000000000000000000000..7d93652c1abbb6aee6eb7c26cf35d4d032ef7b69
--- /dev/null
+++ b/src/main/java/io/papermc/paper/util/math/ThreadUnsafeRandom.java
@@ -0,0 +1,65 @@
+package io.papermc.paper.util.math;
+
+import net.minecraft.util.RandomSource;
+import net.minecraft.world.level.levelgen.LegacyRandomSource;
+import net.minecraft.world.level.levelgen.PositionalRandomFactory;
+import org.checkerframework.checker.nullness.qual.NonNull;
+import org.checkerframework.framework.qual.DefaultQualifier;
+
+@DefaultQualifier(NonNull.class)
+public final class ThreadUnsafeRandom extends LegacyRandomSource {
+
+ // See javadoc and internal comments for java.util.Random where these values come from, how they are used, and the author for them.
+ private static final long multiplier = 0x5DEECE66DL;
+ private static final long addend = 0xBL;
+ private static final long mask = (1L << 48) - 1;
+
+ private static long initialScramble(long seed) {
+ return (seed ^ multiplier) & mask;
+ }
+
+ private long seed;
+
+ public ThreadUnsafeRandom(long seed) {
+ super(seed);
+ }
+
+ @Override
+ public RandomSource fork() {
+ return new ThreadUnsafeRandom(this.nextLong());
+ }
+
+ @Override
+ public PositionalRandomFactory forkPositional() {
+ throw new UnsupportedOperationException();
+ }
+
+ @Override
+ public void setSeed(long seed) {
+ // note: called by Random constructor
+ this.seed = initialScramble(seed);
+ }
+
+ @Override
+ public int next(int bits) {
+ // avoid the expensive CAS logic used by superclass
+ return (int) (((this.seed = this.seed * multiplier + addend) & mask) >>> (48 - bits));
+ }
+
+ // Taken from
+ // https://lemire.me/blog/2016/06/27/a-fast-alternative-to-the-modulo-reduction/
+ // https://github.com/lemire/Code-used-on-Daniel-Lemire-s-blog/blob/master/2016/06/25/fastrange.c
+ // Original license is public domain
+ public static int fastRandomBounded(final long randomInteger, final long limit) {
+ // randomInteger must be [0, pow(2, 32))
+ // limit must be [0, pow(2, 32))
+ return (int)((randomInteger * limit) >>> 32);
+ }
+
+ @Override
+ public int nextInt(int bound) {
+ // yes this breaks random's spec
+ // however there's nothing that uses this class that relies on it
+ return fastRandomBounded(this.next(32) & 0xFFFFFFFFL, bound);
+ }
+}
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 3a49f8933bc6ca1862994b7e0b3006f5236dd94a..bdad61438e7fd89f5f0cac6632dd395fcf024361 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -861,6 +861,10 @@ public class ServerLevel extends Level implements WorldGenLevel {
entityplayer.stopSleepInBed(false, false);
});
}
+ // Paper start - optimise random block ticking
+ private final BlockPos.MutableBlockPos chunkTickMutablePosition = new BlockPos.MutableBlockPos();
+ private final io.papermc.paper.util.math.ThreadUnsafeRandom randomTickRandom = new io.papermc.paper.util.math.ThreadUnsafeRandom(this.random.nextLong());
+ // Paper end
public void tickChunk(LevelChunk chunk, int randomTickSpeed) {
ChunkPos chunkcoordintpair = chunk.getPos();
@@ -870,8 +874,10 @@ public class ServerLevel extends Level implements WorldGenLevel {
ProfilerFiller gameprofilerfiller = this.getProfiler();
gameprofilerfiller.push("thunder");
+ final BlockPos.MutableBlockPos blockposition = this.chunkTickMutablePosition; // Paper - use mutable to reduce allocation rate, final to force compile fail on change
+
if (!this.paperConfig().environment.disableThunder && flag && this.isThundering() && this.spigotConfig.thunderChance > 0 && this.random.nextInt(this.spigotConfig.thunderChance) == 0) { // Spigot // Paper - Option to disable thunder
- BlockPos blockposition = this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15));
+ blockposition.set(this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15))); // Paper
if (this.isRainingAt(blockposition)) {
DifficultyInstance difficultydamagescaler = this.getCurrentDifficultyAt(blockposition);
@@ -903,7 +909,10 @@ public class ServerLevel extends Level implements WorldGenLevel {
if (!this.paperConfig().environment.disableIceAndSnow) { // Paper - Option to disable ice and snow
for (int l = 0; l < randomTickSpeed; ++l) {
if (this.random.nextInt(48) == 0) {
- this.tickPrecipitation(this.getBlockRandomPos(j, 0, k, 15));
+ // Paper start
+ this.getRandomBlockPosition(j, 0, k, 15, blockposition);
+ this.tickPrecipitation(blockposition, chunk);
+ // Paper end
}
}
} // Paper - Option to disable ice and snow
@@ -911,36 +920,37 @@ public class ServerLevel extends Level implements WorldGenLevel {
gameprofilerfiller.popPush("tickBlocks");
timings.chunkTicksBlocks.startTiming(); // Paper
if (randomTickSpeed > 0) {
- LevelChunkSection[] achunksection = chunk.getSections();
-
- for (int i1 = 0; i1 < achunksection.length; ++i1) {
- LevelChunkSection chunksection = achunksection[i1];
-
- if (chunksection.isRandomlyTicking()) {
- int j1 = chunk.getSectionYFromSectionIndex(i1);
- int k1 = SectionPos.sectionToBlockCoord(j1);
-
- for (int l1 = 0; l1 < randomTickSpeed; ++l1) {
- BlockPos blockposition1 = this.getBlockRandomPos(j, k1, k, 15);
-
- gameprofilerfiller.push("randomTick");
- BlockState iblockdata = chunksection.getBlockState(blockposition1.getX() - j, blockposition1.getY() - k1, blockposition1.getZ() - k);
-
- if (iblockdata.isRandomlyTicking()) {
- iblockdata.randomTick(this, blockposition1, this.random);
- }
+ // Paper start - optimize random block ticking
+ LevelChunkSection[] sections = chunk.getSections();
+ final int minSection = io.papermc.paper.util.WorldUtil.getMinSection(this);
+ for (int sectionIndex = 0; sectionIndex < sections.length; sectionIndex++) {
+ LevelChunkSection section = sections[sectionIndex];
+ if (section == null || section.tickingList.size() == 0) continue;
+
+ int yPos = (sectionIndex + minSection) << 4;
+ for (int a = 0; a < randomTickSpeed; ++a) {
+ int tickingBlocks = section.tickingList.size();
+ int index = this.randomTickRandom.nextInt(16 * 16 * 16);
+ if (index >= tickingBlocks) {
+ continue;
+ }
- FluidState fluid = iblockdata.getFluidState();
+ long raw = section.tickingList.getRaw(index);
+ int location = com.destroystokyo.paper.util.maplist.IBlockDataList.getLocationFromRaw(raw);
+ int randomX = location & 15;
+ int randomY = ((location >>> (4 + 4)) & 255) | yPos;
+ int randomZ = (location >>> 4) & 15;
- if (fluid.isRandomlyTicking()) {
- fluid.randomTick(this, blockposition1, this.random);
- }
+ BlockPos blockposition2 = blockposition.set(j + randomX, randomY, k + randomZ);
+ BlockState iblockdata = com.destroystokyo.paper.util.maplist.IBlockDataList.getBlockDataFromRaw(raw);
- gameprofilerfiller.pop();
- }
+ iblockdata.randomTick(this, blockposition2, this.randomTickRandom);
}
+ // We drop the fluid tick since LAVA is ALREADY TICKED by the above method (See LiquidBlock).
+ // TODO CHECK ON UPDATE (ping the Canadian)
}
}
+ // Paper end - optimise random block ticking
timings.chunkTicksBlocks.stopTiming(); // Paper
gameprofilerfiller.pop();
@@ -948,17 +958,25 @@ public class ServerLevel extends Level implements WorldGenLevel {
@VisibleForTesting
public void tickPrecipitation(BlockPos pos) {
- BlockPos blockposition1 = this.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, pos);
- BlockPos blockposition2 = blockposition1.below();
+ // Paper start - optimise chunk ticking
+ tickPrecipitation(pos.mutable(), this.getChunkAt(pos));
+ }
+ public void tickPrecipitation(BlockPos.MutableBlockPos blockposition1, final LevelChunk chunk) {
+ int normalY = chunk.getHeight(Heightmap.Types.MOTION_BLOCKING, blockposition1.getX() & 15, blockposition1.getZ() & 15) + 1;
+ int downY = normalY - 1;
+ blockposition1.setY(normalY);
+ // Paper end - optimise chunk ticking
Biome biomebase = (Biome) this.getBiome(blockposition1).value();
- if (biomebase.shouldFreeze(this, blockposition2)) {
- org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition2, Blocks.ICE.defaultBlockState(), null); // CraftBukkit
+ blockposition1.setY(downY);
+ if (biomebase.shouldFreeze(this, blockposition1)) {
+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockposition1, Blocks.ICE.defaultBlockState(), null); // CraftBukkit
}
if (this.isRaining()) {
int i = this.getGameRules().getInt(GameRules.RULE_SNOW_ACCUMULATION_HEIGHT);
+ blockposition1.setY(normalY); // Paper - optimise chunk ticking
if (i > 0 && biomebase.shouldSnow(this, blockposition1)) {
BlockState iblockdata = this.getBlockState(blockposition1);
@@ -976,12 +994,13 @@ public class ServerLevel extends Level implements WorldGenLevel {
}
}
- Biome.Precipitation biomebase_precipitation = biomebase.getPrecipitationAt(blockposition2);
+ blockposition1.setY(downY); // Paper - optimise chunk ticking
+ Biome.Precipitation biomebase_precipitation = biomebase.getPrecipitationAt(blockposition1); // Paper - optimise chunk ticking
if (biomebase_precipitation != Biome.Precipitation.NONE) {
- BlockState iblockdata2 = this.getBlockState(blockposition2);
+ BlockState iblockdata2 = this.getBlockState(blockposition1); // Paper - optimise chunk ticking
- iblockdata2.getBlock().handlePrecipitation(iblockdata2, this, blockposition2, biomebase_precipitation);
+ iblockdata2.getBlock().handlePrecipitation(iblockdata2, this, blockposition1, biomebase_precipitation); // Paper - optimise chunk ticking
}
}
diff --git a/src/main/java/net/minecraft/util/BitStorage.java b/src/main/java/net/minecraft/util/BitStorage.java
index 68648c5a5e3ff079f832092af0f2f801c42d1ede..8bafd5fd7499ba4a04bf706cfd1e156073716e21 100644
--- a/src/main/java/net/minecraft/util/BitStorage.java
+++ b/src/main/java/net/minecraft/util/BitStorage.java
@@ -20,4 +20,15 @@ public interface BitStorage {
void unpack(int[] out);
BitStorage copy();
+
+ // Paper start
+ void forEach(DataBitConsumer consumer);
+
+ @FunctionalInterface
+ interface DataBitConsumer {
+
+ void accept(int location, int data);
+
+ }
+ // Paper end
}
diff --git a/src/main/java/net/minecraft/util/SimpleBitStorage.java b/src/main/java/net/minecraft/util/SimpleBitStorage.java
index 9f438d9c6eb05e43d24e4af68188a3d4c46a938c..8d7d763bf51cac556057645e6169c9447993189b 100644
--- a/src/main/java/net/minecraft/util/SimpleBitStorage.java
+++ b/src/main/java/net/minecraft/util/SimpleBitStorage.java
@@ -315,6 +315,28 @@ public class SimpleBitStorage implements BitStorage {
return this.bits;
}
+ // Paper start
+ @Override
+ public final void forEach(DataBitConsumer consumer) {
+ int i = 0;
+ long[] along = this.data;
+ int j = along.length;
+
+ for (int k = 0; k < j; ++k) {
+ long l = along[k];
+
+ for (int i1 = 0; i1 < this.valuesPerLong; ++i1) {
+ consumer.accept(i, (int) (l & this.mask));
+ l >>= this.bits;
+ ++i;
+ if (i >= this.size) {
+ return;
+ }
+ }
+ }
+ }
+ // Paper end
+
@Override
public void getAll(IntConsumer action) {
int i = 0;
diff --git a/src/main/java/net/minecraft/util/ZeroBitStorage.java b/src/main/java/net/minecraft/util/ZeroBitStorage.java
index 50040c497a819cd1229042ab3cb057d34a32cacc..01f5b946fabbe34f31110e75973dab9f39897346 100644
--- a/src/main/java/net/minecraft/util/ZeroBitStorage.java
+++ b/src/main/java/net/minecraft/util/ZeroBitStorage.java
@@ -46,6 +46,15 @@ public class ZeroBitStorage implements BitStorage {
return 0;
}
+ // Paper start
+ @Override
+ public void forEach(DataBitConsumer consumer) {
+ for(int i = 0; i < this.size; ++i) {
+ consumer.accept(i, 0);
+ }
+ }
+ // Paper end
+
@Override
public void getAll(IntConsumer action) {
for (int i = 0; i < this.size; i++) {
diff --git a/src/main/java/net/minecraft/world/entity/animal/Turtle.java b/src/main/java/net/minecraft/world/entity/animal/Turtle.java
index ffffa53fcaa6ec8681b283fa20bb5a3320ad9c11..30b87b5cb18c25cdd04eab64cfbe5acd6c1b6d84 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Turtle.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Turtle.java
@@ -88,7 +88,7 @@ public class Turtle extends Animal {
}
public void setHomePos(BlockPos pos) {
- this.entityData.set(Turtle.HOME_POS, pos);
+ this.entityData.set(Turtle.HOME_POS, pos.immutable()); // Paper - called with mutablepos...
}
public BlockPos getHomePos() {
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index dab55ab08665f2b5ae0c899a4ab07c18460552ae..4001bec504b8fcda1eec03f49abd4e4d82cf6336 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -1387,10 +1387,18 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
public abstract RecipeManager getRecipeManager();
public BlockPos getBlockRandomPos(int x, int y, int z, int l) {
+ // Paper start - allow use of mutable pos
+ BlockPos.MutableBlockPos ret = new BlockPos.MutableBlockPos();
+ this.getRandomBlockPosition(x, y, z, l, ret);
+ return ret.immutable();
+ }
+ public final BlockPos.MutableBlockPos getRandomBlockPosition(int x, int y, int z, int l, BlockPos.MutableBlockPos out) {
+ // Paper end
this.randValue = this.randValue * 3 + 1013904223;
int i1 = this.randValue >> 2;
- return new BlockPos(x + (i1 & 15), y + (i1 >> 16 & l), z + (i1 >> 8 & 15));
+ out.set(x + (i1 & 15), y + (i1 >> 16 & l), z + (i1 >> 8 & 15)); // Paper - change to setValues call
+ return out; // Paper
}
public boolean noSave() {
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
index f2e11bff414b521295bde721e01ae2166a6a3fd6..8cd6c1d838e0332125fde3fc36475034aa4effa0 100644
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
@@ -25,6 +25,7 @@ public class LevelChunkSection {
public final PalettedContainer<BlockState> states;
// CraftBukkit start - read/write
private PalettedContainer<Holder<Biome>> biomes;
+ public final com.destroystokyo.paper.util.maplist.IBlockDataList tickingList = new com.destroystokyo.paper.util.maplist.IBlockDataList(); // Paper
public LevelChunkSection(PalettedContainer<BlockState> datapaletteblock, PalettedContainer<Holder<Biome>> palettedcontainerro) {
// CraftBukkit end
@@ -77,6 +78,9 @@ public class LevelChunkSection {
--this.nonEmptyBlockCount;
if (iblockdata1.isRandomlyTicking()) {
--this.tickingBlockCount;
+ // Paper start
+ this.tickingList.remove(x, y, z);
+ // Paper end
}
}
@@ -88,6 +92,9 @@ public class LevelChunkSection {
++this.nonEmptyBlockCount;
if (state.isRandomlyTicking()) {
++this.tickingBlockCount;
+ // Paper start
+ this.tickingList.add(x, y, z, state);
+ // Paper end
}
}
@@ -115,40 +122,34 @@ public class LevelChunkSection {
}
public void recalcBlockCounts() {
- class a implements PalettedContainer.CountConsumer<BlockState> {
-
- public int nonEmptyBlockCount;
- public int tickingBlockCount;
- public int tickingFluidCount;
-
- a(final LevelChunkSection chunksection) {}
-
- public void accept(BlockState iblockdata, int i) {
+ // Paper start - unfuck this
+ this.tickingList.clear();
+ this.nonEmptyBlockCount = 0;
+ this.tickingBlockCount = 0;
+ this.tickingFluidCount = 0;
+ // Don't run this on clearly empty sections
+ if (this.maybeHas((BlockState state) -> !state.isAir() || !state.getFluidState().isEmpty())) {
+ this.states.forEachLocation((BlockState iblockdata, int i) -> {
FluidState fluid = iblockdata.getFluidState();
if (!iblockdata.isAir()) {
- this.nonEmptyBlockCount += i;
+ this.nonEmptyBlockCount = (short) (this.nonEmptyBlockCount + 1);
if (iblockdata.isRandomlyTicking()) {
- this.tickingBlockCount += i;
+ this.tickingBlockCount = (short)(this.tickingBlockCount + 1);
+ this.tickingList.add(i, iblockdata);
}
}
if (!fluid.isEmpty()) {
- this.nonEmptyBlockCount += i;
+ this.nonEmptyBlockCount = (short) (this.nonEmptyBlockCount + 1);
if (fluid.isRandomlyTicking()) {
- this.tickingFluidCount += i;
+ this.tickingFluidCount = (short) (this.tickingFluidCount + 1);
}
}
- }
+ });
}
-
- a a0 = new a(this);
-
- this.states.count(a0);
- this.nonEmptyBlockCount = (short) a0.nonEmptyBlockCount;
- this.tickingBlockCount = (short) a0.tickingBlockCount;
- this.tickingFluidCount = (short) a0.tickingFluidCount;
+ // Paper end - unfuck this
}
public PalettedContainer<BlockState> getStates() {
diff --git a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
index 926c81a25180d508d662eb3fa35f771636164694..81368bf186365878db2e1ed305bb7bf36c26f61f 100644
--- a/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
+++ b/src/main/java/net/minecraft/world/level/chunk/PalettedContainer.java
@@ -381,6 +381,14 @@ public class PalettedContainer<T> implements PaletteResize<T>, PalettedContainer
}
}
+ // Paper start
+ public void forEachLocation(PalettedContainer.CountConsumer<T> consumer) {
+ this.data.storage.forEach((int location, int data) -> {
+ consumer.accept(this.data.palette.valueFor(data), location);
+ });
+ }
+ // Paper end
+
@FunctionalInterface
public interface CountConsumer<T> {
void accept(T object, int count);

View file

@ -8,7 +8,7 @@ Move collision logic to just the hasNewCollision call instead of getCubes + hasN
CHECK ME
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 34d4243fb5198e36ea3291ffe8ed2480bc960cdb..56d32a919cff2a9d4a5775665ed4d1d14b9c708b 100644
index 7796e191747be545e744564a2b0b65790f69114d..2b94b2dc3f29e7005b1a30c83f4a68e1263780b4 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -572,7 +572,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
@ -55,7 +55,7 @@ index 34d4243fb5198e36ea3291ffe8ed2480bc960cdb..56d32a919cff2a9d4a5775665ed4d1d1
entity.absMoveTo(d0, d1, d2, f, f1);
this.player.absMoveTo(d0, d1, d2, this.player.getYRot(), this.player.getXRot()); // CraftBukkit
this.send(new ClientboundMoveVehiclePacket(entity));
@@ -688,7 +697,32 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
@@ -691,7 +700,32 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
}
private boolean noBlocksAround(Entity entity) {
@ -89,16 +89,7 @@ index 34d4243fb5198e36ea3291ffe8ed2480bc960cdb..56d32a919cff2a9d4a5775665ed4d1d1
}
@Override
@@ -1283,7 +1317,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
}
if (this.awaitingPositionFromClient != null) {
- if (this.tickCount - this.awaitingTeleportTime > 20) {
+ if (false && this.tickCount - this.awaitingTeleportTime > 20) { // Paper - this will greatly screw with clients with > 1000ms RTT
this.awaitingTeleportTime = this.tickCount;
this.teleport(this.awaitingPositionFromClient.x, this.awaitingPositionFromClient.y, this.awaitingPositionFromClient.z, this.player.getYRot(), this.player.getXRot());
}
@@ -1392,7 +1426,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
@@ -1387,7 +1421,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
}
}
@ -107,7 +98,7 @@ index 34d4243fb5198e36ea3291ffe8ed2480bc960cdb..56d32a919cff2a9d4a5775665ed4d1d1
d6 = d0 - this.lastGoodX; // Paper - diff on change, used for checking large move vectors above
d7 = d1 - this.lastGoodY; // Paper - diff on change, used for checking large move vectors above
@@ -1434,6 +1468,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
@@ -1429,6 +1463,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
this.player.move(MoverType.PLAYER, new Vec3(d6, d7, d8));
this.player.onGround = packet.isOnGround(); // CraftBukkit - SPIGOT-5810, SPIGOT-5835, SPIGOT-6828: reset by this.player.move
@ -115,7 +106,7 @@ index 34d4243fb5198e36ea3291ffe8ed2480bc960cdb..56d32a919cff2a9d4a5775665ed4d1d1
// Paper start - prevent position desync
if (this.awaitingPositionFromClient != null) {
return; // ... thanks Mojang for letting move calls teleport across dimensions.
@@ -1464,7 +1499,17 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
@@ -1459,7 +1494,17 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
}
// Paper start - Add fail move event
@ -134,7 +125,16 @@ index 34d4243fb5198e36ea3291ffe8ed2480bc960cdb..56d32a919cff2a9d4a5775665ed4d1d1
if (teleportBack) {
io.papermc.paper.event.player.PlayerFailMoveEvent event = fireFailMove(io.papermc.paper.event.player.PlayerFailMoveEvent.FailReason.CLIPPED_INTO_BLOCK,
toX, toY, toZ, toYaw, toPitch, false);
@@ -1570,6 +1615,33 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
@@ -1570,7 +1615,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
private boolean updateAwaitingTeleport() {
if (this.awaitingPositionFromClient != null) {
- if (this.tickCount - this.awaitingTeleportTime > 20) {
+ if (false && this.tickCount - this.awaitingTeleportTime > 20) { // Paper - this will greatly screw with clients with > 1000ms RTT
this.awaitingTeleportTime = this.tickCount;
this.teleport(this.awaitingPositionFromClient.x, this.awaitingPositionFromClient.y, this.awaitingPositionFromClient.z, this.player.getYRot(), this.player.getXRot());
}
@@ -1583,6 +1628,33 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
}
}

View file

@ -1,78 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: lukas81298 <lukas81298@gommehd.net>
Date: Fri, 22 Jan 2021 21:50:18 +0100
Subject: [PATCH] optimize dirt and snow spreading
diff --git a/src/main/java/net/minecraft/world/level/block/SpreadingSnowyDirtBlock.java b/src/main/java/net/minecraft/world/level/block/SpreadingSnowyDirtBlock.java
index 5a39e8d359dc13383711e49ffb2d1294dad26192..b7165ec19bef1a07f6618fc0429d86cda1b08da4 100644
--- a/src/main/java/net/minecraft/world/level/block/SpreadingSnowyDirtBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/SpreadingSnowyDirtBlock.java
@@ -18,8 +18,13 @@ public abstract class SpreadingSnowyDirtBlock extends SnowyDirtBlock {
}
private static boolean canBeGrass(BlockState state, LevelReader world, BlockPos pos) {
+ // Paper start - Perf: optimize dirt and snow spreading
+ return canBeGrass(world.getChunk(pos), state, world, pos);
+ }
+ private static boolean canBeGrass(net.minecraft.world.level.chunk.ChunkAccess chunk, BlockState state, LevelReader world, BlockPos pos) {
+ // Paper end - Perf: optimize dirt and snow spreading
BlockPos blockposition1 = pos.above();
- BlockState iblockdata1 = world.getBlockState(blockposition1);
+ BlockState iblockdata1 = chunk.getBlockState(blockposition1); // Paper - Perf: optimize dirt and snow spreading
if (iblockdata1.is(Blocks.SNOW) && (Integer) iblockdata1.getValue(SnowLayerBlock.LAYERS) == 1) {
return true;
@@ -36,15 +41,27 @@ public abstract class SpreadingSnowyDirtBlock extends SnowyDirtBlock {
protected abstract MapCodec<? extends SpreadingSnowyDirtBlock> codec();
private static boolean canPropagate(BlockState state, LevelReader world, BlockPos pos) {
+ // Paper start - Perf: optimize dirt and snow spreading
+ return canPropagate(world.getChunk(pos), state, world, pos);
+ }
+
+ private static boolean canPropagate(net.minecraft.world.level.chunk.ChunkAccess chunk, BlockState state, LevelReader world, BlockPos pos) {
+ // Paper end - Perf: optimize dirt and snow spreading
BlockPos blockposition1 = pos.above();
- return SpreadingSnowyDirtBlock.canBeGrass(state, world, pos) && !world.getFluidState(blockposition1).is(FluidTags.WATER);
+ return SpreadingSnowyDirtBlock.canBeGrass(chunk, state, world, pos) && !chunk.getFluidState(blockposition1).is(FluidTags.WATER); // Paper - Perf: optimize dirt and snow spreading
}
@Override
protected void randomTick(BlockState state, ServerLevel world, BlockPos pos, RandomSource random) {
if (this instanceof GrassBlock && world.paperConfig().tickRates.grassSpread != 1 && (world.paperConfig().tickRates.grassSpread < 1 || (net.minecraft.server.MinecraftServer.currentTick + pos.hashCode()) % world.paperConfig().tickRates.grassSpread != 0)) { return; } // Paper - Configurable random tick rates for blocks
- if (!SpreadingSnowyDirtBlock.canBeGrass(state, world, pos)) {
+ // Paper start - Perf: optimize dirt and snow spreading
+ final net.minecraft.world.level.chunk.ChunkAccess cachedBlockChunk = world.getChunkIfLoaded(pos);
+ if (cachedBlockChunk == null) { // Is this needed?
+ return;
+ }
+ if (!SpreadingSnowyDirtBlock.canBeGrass(cachedBlockChunk, state, world, pos)) {
+ // Paper end - Perf: optimize dirt and snow spreading
// CraftBukkit start
if (org.bukkit.craftbukkit.event.CraftEventFactory.callBlockFadeEvent(world, pos, Blocks.DIRT.defaultBlockState()).isCancelled()) {
return;
@@ -57,9 +74,19 @@ public abstract class SpreadingSnowyDirtBlock extends SnowyDirtBlock {
for (int i = 0; i < 4; ++i) {
BlockPos blockposition1 = pos.offset(random.nextInt(3) - 1, random.nextInt(5) - 3, random.nextInt(3) - 1);
-
- if (world.getBlockState(blockposition1).is(Blocks.DIRT) && SpreadingSnowyDirtBlock.canPropagate(iblockdata1, world, blockposition1)) {
- org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockSpreadEvent(world, pos, blockposition1, (BlockState) iblockdata1.setValue(SpreadingSnowyDirtBlock.SNOWY, world.getBlockState(blockposition1.above()).is(Blocks.SNOW))); // CraftBukkit
+ // Paper start - Perf: optimize dirt and snow spreading
+ if (pos.getX() == blockposition1.getX() && pos.getY() == blockposition1.getY() && pos.getZ() == blockposition1.getZ()) {
+ continue;
+ }
+ net.minecraft.world.level.chunk.ChunkAccess access;
+ if (cachedBlockChunk.locX == blockposition1.getX() >> 4 && cachedBlockChunk.locZ == blockposition1.getZ() >> 4) {
+ access = cachedBlockChunk;
+ } else {
+ access = world.getChunkAt(blockposition1);
+ }
+ if (access.getBlockState(blockposition1).is(Blocks.DIRT) && SpreadingSnowyDirtBlock.canPropagate(access, iblockdata1, world, blockposition1)) {
+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockSpreadEvent(world, pos, blockposition1, (BlockState) iblockdata1.setValue(SpreadingSnowyDirtBlock.SNOWY, access.getBlockState(blockposition1.above()).is(Blocks.SNOW))); // CraftBukkit
+ // Paper end - Perf: optimize dirt and snow spreading
}
}
}

View file

@ -34,10 +34,10 @@ The results indicate that this logic is 5 times faster than Vanilla
and 2.3 times faster than Lithium.
diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java
index ef40b996864c81d7e8fbb0727ea0a96f866c725f..638447e8cb74b26f4f8e3862c2fb4a3048979ebc 100644
index bff83fe413c7baef4ba56a3270ea4463a58c792f..7aa9ddb1d61ffb7da3f867e5a5bd04e3432b5621 100644
--- a/src/main/java/net/minecraft/world/level/Explosion.java
+++ b/src/main/java/net/minecraft/world/level/Explosion.java
@@ -112,6 +112,271 @@ public class Explosion {
@@ -113,6 +113,271 @@ public class Explosion {
this.yield = this.blockInteraction == Explosion.BlockInteraction.DESTROY_WITH_DECAY ? 1.0F / this.radius : 1.0F; // CraftBukkit
}
@ -309,7 +309,7 @@ index ef40b996864c81d7e8fbb0727ea0a96f866c725f..638447e8cb74b26f4f8e3862c2fb4a30
private ExplosionDamageCalculator makeDamageCalculator(@Nullable Entity entity) {
return (ExplosionDamageCalculator) (entity == null ? Explosion.EXPLOSION_DAMAGE_CALCULATOR : new EntityBasedExplosionDamageCalculator(entity));
}
@@ -172,40 +437,88 @@ public class Explosion {
@@ -173,40 +438,88 @@ public class Explosion {
int i;
int j;
@ -420,7 +420,7 @@ index ef40b996864c81d7e8fbb0727ea0a96f866c725f..638447e8cb74b26f4f8e3862c2fb4a30
set.add(blockposition);
// Paper start - prevent headless pistons from forming
if (!io.papermc.paper.configuration.GlobalConfiguration.get().unsupportedSettings.allowHeadlessPistons && iblockdata.getBlock() == Blocks.MOVING_PISTON) {
@@ -216,11 +529,12 @@ public class Explosion {
@@ -217,11 +530,12 @@ public class Explosion {
}
}
// Paper end - prevent headless pistons from forming
@ -436,7 +436,7 @@ index ef40b996864c81d7e8fbb0727ea0a96f866c725f..638447e8cb74b26f4f8e3862c2fb4a30
}
}
}
@@ -240,6 +554,8 @@ public class Explosion {
@@ -241,6 +555,8 @@ public class Explosion {
Vec3 vec3d = new Vec3(this.x, this.y, this.z);
Iterator iterator = list.iterator();
@ -445,7 +445,7 @@ index ef40b996864c81d7e8fbb0727ea0a96f866c725f..638447e8cb74b26f4f8e3862c2fb4a30
while (iterator.hasNext()) {
Entity entity = (Entity) iterator.next();
@@ -275,11 +591,11 @@ public class Explosion {
@@ -276,11 +592,11 @@ public class Explosion {
for (EnderDragonPart entityComplexPart : ((EnderDragon) entity).subEntities) {
// Calculate damage separately for each EntityComplexPart
if (list.contains(entityComplexPart)) {
@ -459,7 +459,7 @@ index ef40b996864c81d7e8fbb0727ea0a96f866c725f..638447e8cb74b26f4f8e3862c2fb4a30
}
if (entity.lastDamageCancelled) { // SPIGOT-5339, SPIGOT-6252, SPIGOT-6777: Skip entity if damage event was cancelled
@@ -288,7 +604,7 @@ public class Explosion {
@@ -289,7 +605,7 @@ public class Explosion {
// CraftBukkit end
}
@ -468,7 +468,7 @@ index ef40b996864c81d7e8fbb0727ea0a96f866c725f..638447e8cb74b26f4f8e3862c2fb4a30
double d13;
if (entity instanceof LivingEntity) {
@@ -327,6 +643,9 @@ public class Explosion {
@@ -328,6 +644,9 @@ public class Explosion {
}
}
@ -478,7 +478,7 @@ index ef40b996864c81d7e8fbb0727ea0a96f866c725f..638447e8cb74b26f4f8e3862c2fb4a30
}
public void finalizeExplosion(boolean particles) {
@@ -542,14 +861,14 @@ public class Explosion {
@@ -547,14 +866,14 @@ public class Explosion {
private BlockInteraction() {}
}
// Paper start - Optimize explosions